BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Ascension Era

1667 AE   Two souls from different walks of life destines interweave. Koraz a newly formed warlock on a quest to understand his patron and the curse he is under. Fakbo, a young noble, sent on a quest by his family. However finds himself om a personal quest of self discovery.

  • 1667 AE

    7 /9
    1667 AE

    7 /9

    The seed speaks
    Metaphysical / Paranormal event

    A ripple was seen in the Kouzlow seed. A new energy has been seen in Esparea, and then vanished. no magics have ever been invisible to the Kouzlow seed. Something is very suspicious. The Za family sends their son Za'fakbo to investigate this anomaly

  • 1667 AE

    13 /9
    1667 AE

    13 /9

    Meet in a tavern
    Expedition

    The destined finally meet. The players are in motion. The plan is set. The game afoot.

  • 1667 AE

    3 /10
    1667 AE

    3 /10

    Bargin with the barron
    Religious event

    The Party makes communication with Baron-Samdi* Returning his wife's cursed vase and leaving it on his shrine as an offering. This freed the Lao-Ki* from the burden of guilt that came with the knowledge that their artifact had cost several mortals their lives.   as a gift Za'fakbo was given a sword of life stealing power*

  • 1667 AE

    13 /10
    1667 AE

    13 /10

    A Friend in the Forge
    Life, Organisation Association

    Through the gifting of a poppintrice and some well placed gold, The party manages to make a good impression on the members of The Hammer of Gofannon* receiving a coin that would prove their worth.

  • 71200-71218 AE
    Founding of the Jewel of the West (Za'Rashawn)
    Construction beginning/end

    Founded by the line of Za several hundred years ago. The Za family lead a colony of lizard folk from the oppresive darkness and poisnous air of the bellow bog, to the open and cold fells and moors of the eastern coast of Esparea. Through their revereance to the flame father these first settlers were able to stave off the cold harsh winds, melt and mold stone building and beautiful glass windows. The sea provided year round acess to food as well as trade, the steep cliffs and vast open plains make the city nearly impossible to assault. The line of Za seeing their own sucess and growth, made it a national policy to accept any skilled person into their home. This addition of skills and knowledge bolstered the strength of the kingdom, helping to forge it into one of the largest stores of knowledge in all of the Kingdoms of Esparre. Those who were not physically strong, were mentally strong. A deep sense of justice morality and community help guide the citizens of this metropolis keeping the crime and poverty rates incredibly low.

    Species
    Lizardfolk
    Additional timelines
  • 6800007667 AE

    5 /10
    6800007667 AE

    5 /10

    Corruption in the Roots
    Plague / Epidemic

    It is discovered by both our party and Za'Rayne* that the under root* is being attacked by some type of ethereal snakes that take the form of Yuan-ti when in dire battles.

  • 6800007667 AE

    17 /10
    6800007667 AE

    17 /10

    Confirmed Corruption
    Plague / Epidemic

    With the help of Za'Rayne* it has been confirmed that something is attacking the under root* Putting all magic and all life in Esparea at risk. Whatever this force is must be identified and stopped.