Gond
Gond god of craft, smithing, and inventivenes He was also known as Nebelun among gnomes of the Realms, who venerated him.
Avatars of Gond took several forms, including that of a brawny, red-hued smith, a short, slight man with straw-blond hair, or a gnome. No matter his form, Gond had a forge-scarred face with dark (but nonetheless sharp and bright) eyes and a constantly attentive and inquisitive expression. He wore ordinary leathers under his scorched smith smock, though he could also summon a set of glassteel plate armor over himself (hovering close to his body piece by piece rather than actually encasing him) at will.
Gond's manifestations included a forge hammer wrapped with wisps of black smoke, or striking eyes set within dark clouds with the ringing sounds of hammers on anvils
Personality
The divine personality of the Wonderbringer was as varied as his desire to innovate was intense. He would at times act wholly disciplined and methodical, while at others become easily distracted. He was just as often insightful and accommodating as he was sardonic or condescending.
Gond remained ever-concerned with making real any theoretical concept or schematic, and held little concern for any complications or problems that arose therefrom. He would readily accept commissions from any unscrupulous patron, so long as compensation was substantial and he was given opportunity to create novel and innovative devices.
Gond was not anti-magic as some may think, but viewed magic as simply another means by which to craft new inventions
Along with Milil, Deneir, and Oghma, Gond was one of the Deities of Knowledge and Invention. He was on relatively good terms with Oghma, though sometimes their relationship could be tense, due to Gond's tendency to push new inventions being rapidly introduced across the realm without thinking of the consequences. His relationship with Milil was strained as they had little in common. Beyond the Deities of Knowledge and Invention, Gond was known to have a friendly rivalry with Chauntea, the Goddess of Bounty, and amiable relationships with Lathander, Waukeen, and Tempus.
He was a friend and ally to many other gods of craftsmanship and invention. He shared bonds with Cyrrollalee of the halfling pantheon, along with several of the Morndinsamman, including Dugmaren Brightmantle, Dumathoin, Vergadain,[38] and even Moradin the All-Father. Gond shared an especially strong connection to the gnomish deity of smithing, Flandal Steelskin, who maintained a portal to Gond's divine realm.
Gond had one major foe among the deities, Talos the Destroyer. Talos' urge to demolish all devices of creation threatened the entirety of Gond's work in the Realms and beyond
Fun Fact
Secret Names of Gond were (in appropriate order): Aranlaerus, Balateng, Daerosdaeros, Klannauda, Mrangor, and Tattaba
In all of his forms and under all his names, the Lord of All Smiths pushed for innovation and imaginativeness, sometimes to a dangerous degree, as a result of his short-sighted desire to create.
Followers
Along with Milil, Deneir, and Oghma, Gond was one of the Deities of Knowledge and Invention. He was on relatively good terms with Oghma, though sometimes their relationship could be tense, due to Gond's tendency to push new inventions being rapidly introduced across Faerûn without thinking of the consequences. His relationship with Milil was strained as they had little in common.[ Beyond the Deities of Knowledge and Invention, Gond was known to have a friendly rivalry with Chauntea, the Goddess of Bounty, and amiable relationships with Lathander, Waukeen, and Tempus.
He was a friend and ally to many other gods of craftsmanship and invention. He shared bonds with Cyrrollalee of the halfling pantheon,[35] along with several of the Morndinsamman, including Dugmaren Brightmantle, Dumathoin, Vergadain, and even Moradin the All-Father. Gond shared an especially strong connection to the gnomish deity of smithing, Flandal Steelskin, who maintained a portal to Gond's divine realm.
Gond had one major foe among the Faerûnian deities, Talos the Destroyer. Talos' urge to demolish all devices of creation threatened the entirety of Gond's work in the Realms and beyond
the primary center of Gond worship in the realms was the island nation of Lantan. The Lantanese brought their worship of Gond to the Sword Coast of Faerûn and beyond. The inventions of the Gondar clergy greatly contributed to civic projects led by Gond's church and the wholesale incorporation of of their devices into daily life.
The faith of Gond spread far and wide beyond the Sword Coast, to inland cities such as Tilverton in Cormyr, Essembra in the Dalelands, and Ravens Bluff in Vesperin. Gond's religion could even be found in the far off Unapproachable East, in the magocratic realm of Thay, and among a community of gnomes that dwelled within a solitary isle within the Yal Tengri sea.
Gond was accepted among the gnomish pantheon as Nebelun the Meddler, though a few small groups believed that Nebelun was a separate deity. Though the latter was correct, Nebelun was only active in other crystal spheres, leaving the Faerûnian Lord of All Smiths free to take his place in the Realms.
Fun Fact
The Wonderbringer constantly worked on new inventions. Gond was credited in legends for the creation of a number of artifacts. These included the Shadowstar[44] and the unbreakable leash that bound Kezef the Chaos Hound.[45][46]
He often spent time sparking inspiration in his most devout followers, or offering them new insights for how existing technology could be otherwise utilized
Type
Religious, Other
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