Crimson Leaf
A druidic organization created by
Milyavie. It is one of the biggest organizations
on Erkar, spanning across the whole world. It
gathers thousands of druids, clerics of Milyavie,
also called Daughters of Fire or Fire Keepers, rangers and classically trained
bards (College of Songbird) and other nature
enthusiasts. Its headquarters, Dahai, is located
in the depths of Cartaranian jungle.
Their crest is a crimson-red leaf.
Their holy symbols are mistletoe, gold sickle and adder-stone necklace.
Their crest is a crimson-red leaf.
Their holy symbols are mistletoe, gold sickle and adder-stone necklace.
Structure
Daughters of Fire / Fire Keepers are chosen female
clerics of Milyavie. The group is respected
within Dahai. They heal the wounded, teach the
curious and protect the headquarters from any
danger. Fire Keepers consist of 27 members, 24
of which are Dahai householders. The other 3
are the most powerful clerics, who isolate
themselves from the world. They become seers
and guides for the organization's leaders. Their
name in druidic is Ingbean an Dagba.
Public Agenda
Goals:
- To protect nature and its secrets.
- To educate others.
- To create atmosphere of peace and equality.
History
Traditions and Holy days
When a Crimson Leaf member dies other members burn sage and recite “Rae dae drossot, Reghost brid bod, Rot Milyavie” which translates from druidic “Instead of a tear shed over him, may his soul be gratified with Her tribute of Milyavie”. This prayer is one of the only examples of written (and spoken) druidic.17 Antum - Day of Fire
Tenets of Faith
Rules:
- Children are to be isolated from their non-naturalistic parents for the goal of educating them properly. Parents have to give consent for that too happen.
- Wisdom and knowledge are to be shared orally and without any papertrail because it should be in the heads of druids, not in their grimoires.
- Druid is a master of their grove. Nobody, besides Crimson Leaf leaders, can rule them.
- Crimson Leaf members can’t trade with strangers.
Perks (Crimson Leaf)
Perks granted by advancing in Crimsons leaf hierarchy
Rank | Level | Perk |
---|---|---|
3 | You learn Druidic if you don’t already know it. You also can use organisation’s resources such as food, water, arrows or other ammo. You can also gain access to special healers, teachers and traders. | |
10 | You gain a sidekick. It is a character of the same class as you are, but two levels lower(minimum of 3). Their job is to help you, and learn craft from you. | |
20 | You are given a grove of your own. You also learn location of all other druidic groves. In addition you are gifted a magical adder-stone necklace. |
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