Duratri
Outside the forest into duratri: Have the plane modified with a robot that can pilot it around. There is a village that is currently buying drugs from the Caruso crime family.
The Forest:
Dungeon
There are parts in the forest, then some parts underwater, then there are some underground, have each feel unique, with a unique mechanic.
Forest mechanic: Deadly spores will release in some parts, and the only way to prevent yoursef from dying is by killing a creature that releases magic particles that destroy any trace of the spores.
Water mechanic: Don't drown, and fight creatures. You can find air pockets that give you additional time. Aboleth is the boss of this section.
Underground mechanic: Roots will try and wrap around you, dragging you to your doom. The only way to deal with them is by either providing your own light, or by activating various phosphorescent bulbs. These can be activated by feeding creatures to them. The boss here is a spiderdragon.
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A massive forest
Districts:
Old Duratri:
"Calmer than most, this district has an air of reverance and respect. Various toga-adorned scholars quietly converse on the corners of unique buildings that stand out from the rest."Museum: Full of artifacts from the civilization that lived here before. The Lodge: the oldest building found at the original Duratri settlement site. Npcs: Jolia Vassa: A young changeling who typically appears as an old man. She has her own female appearance in private, but doesn’t think she’d get much respect in her desired form. She is a very intelligent scholar, digging up lots of history from the Hathists who lived in Duratri before it had the name.
Castle Mindartis:
"Atop a grassy hill within a dense treewall, a towering sandstone castle stands tall above the city of Duratri. Various verdant green and gold crested banners hang from parapets. A large archway faces you, and multiple guards stand before the entrance. To the east of the castle stands a massive obsidian obelisk.
The Board:
Members: Romi: Red Tiefling female. Roaring Court. Bofur: Short fat male dwarf, dark brown skin. Ashen Garden Boris: Short athletic male Halfling, pale skin. Hanging Arch Viya: Tall Elven female. Pale brown skin. Redcrest Mire Regi: Average height human female, dark brown skin. Talon Row Mesha: Yila: Kifal: Jeki: Gorman:Ashen Garden:
"Weird magical sounds and smells emanate from every street corner in the ashen garden. From firecrackers to strange technologies, this area is full of bizzare contraptions.The Fizzbang Tavern: Various inventive alcoholic beverages are made in this tavern. NPCS: Gerald Ivo: A rather round brown skinned human male with a handlebar mustache. He has swept back black hair, and wears welding goggles on his forehead. He laughs boisterously. He is well aware of who Frederik Midrel is. Frederik came crashing through his establishment as a pig recently. When the pig came through, he was draped in a tattered garment. It appeared to be similar to those that are made in the hanging arch marketplace.
Roaring Court:
"The smell of freshly baked bread and various meats hang proudly in the air. Market stalls are stocked with colorful fruits and various foods. Exotic animals roam the streets."Stores: Meats and sweets: Fruits and vegetables: Circus
Westgate:
"This district is bustling with clanking shining armor andEclipse Knight headquarters: Moonblade could have a contact here.
Redcrest Mire:
"A mixture of muddy and dry land stretches out for miles, full of various crop fields."
Talon Row:
"You come to a grassy expanse where various types of trees sit in separate groves. Birds fly from one to another, and various thatch huts line the roads between them.The Birdcage: A well-maintained bed and breakfast place. Fether Cana:
Blue Reach:
"Far out from the city center, multiple buildings line man-made bodies of water. Fish are snatched from the waters as children celebrate their catches."The Pools Various bodies of water with multiple types of fish and aquatic animals
Hanging Arch:
"Suspended by vines from massives trees, the Hanging Arch leaves a shadow for certain crops to grow beneath it. Many buildings here above are constructed of wood, and multiple postings warn against the use of certain vehicles."
The Sagging Sack
A wooden tavern with a sign out front depicting a bearded man carrying a full sack over his shoulder NPCS: SaGreen Arch:
"Tall sandstone buildings frame crowded streets where camels pull carts full of crops. People sing from their windows, and some dance on street corners. Toward the river, various mills line the bank, providing power to parts of the city."Watermill:
Black Heath:
"Across two bridges that span the width of the river, short sandstone dwellings dot the riverbank. Past the small area, expanses of farmland stretch out to the treewall."The Sandy Bank: A tavern with a sandcastle on the sign out front. NPCS: Jorth Sagri: Nemean Labs is hidden beneath castle Mindartis. There are multiple ways you can find it. 1. Romi invites the party to a Board meeting, where they can slip away, following a suspicious character to a secret entrance to the lab. 2. The party tracks down where Frederik was let loose by talking to multiple people throughout the city. 3. The party is invited on a tour, the tour is 4. The party is invited by Nailo, whose clone appears to them. They've been tracked by both the Nailo head, and Deldrak. 5. The party fights and beats Deldrak, who has various items on him and one leads the party to the lab. 6. The party loses to Deldrak, who kidnaps them and takes them to the lab. Nemean Labs:
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