Eluvemar

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Welcome to Eluvemar

  Eluvemar was never meant to be a world. It was a moon, broken when it was flung across the void with the children of the Titans; stranded and lost. By all odds, they should have vanished forever, but instead they grew, endured, and in time became the gods of their own broken realm.   Now, two suns watch overhead, three moons drift through the nights, and somewhere between storms and starlight, monsters and mortals carve out what life they can.   The gods may no longer walk the land openly, but their echoes remain. In dreams, in storms, in the crackle of Magi-Tech and the ache of old stone.  

The Current State of Things

  The divine ages have come and gone, each leaving a unique wound and a story to be told.   Long ago, a mortal rebellion rose in a whisper called The Silent Voice. They believed the gods had no right to rule the world they had shaped. So they planned to steal divinity itself, and they succeeded. Silas, the god of knowledge and invention, was lured, captured, and believed slain. In grief and rage, the divine withdrew and left only echoes behind. What was whole, they fractured. Maps turned to dust. The old kingdoms faded into myth.   Now, only two continents are truly known — Rhycullun and Krimuven — and both still carry the weight of that betrayal.  

Rhycullun

Rhycullun is where the gods fell hardest, and where it’s said their shadows still cling to the soil. It is wild, raw, and stubborn.   This land knows no peace. War has taken root across every border. Rebels against Empire, pirates against kings, the faithful against the forgotten. In the north, dragons guard frozen peaks while rebels burrow through old dwarven tunnels. To the west, sun-baked mesas and dry plains test the strength of anyone who stays. The south is green and fertile, yet always under the Empire’s boot. To the east, pirates and leviathans share reefs and hidden coves, tearing apart any ship foolish enough to drift too close.   As conflict spreads, so does an unsettling invention: Magi-Tech. A fusion of arcane power and mechanical craft, it’s changing how people fight, build, and survive... and it has only just begun.   Rhycullun is a land of scars and stories. Everyone here has something worth bleeding for, and the soil never forgets the blood spilled upon it.  

Krimuven

Krimuven drifts somewhere east of Rhycullun, shrouded in smoke and steam. Here, magic is thin... siphoned long ago to feed the machines that rattle through narrow streets and iron towers. It is a place of gears and ghost engines, where sparks and brass have replaced prayers.   In the cities, the first breath of a steampunk age fuels smokestacks, clockwork limbs, and blimps that groan through the skies. But step beyond the city walls and the countryside clings to old ways — forests untouched by factory soot, villages ruled by barons and grudges older than any coal-fired boiler.   Beneath the gears, Krimuven keeps its secrets close. They say this is where the Silent Voice first broke Silas, the god of knowledge and invention. Some say he is gone forever. Others whisper his mind still dreams deep beneath rusted vaults, waiting for the right moment to wake.

Lost History and Forgotten Lands

  There may be other continents, hidden by storms and time. Long ago, the gods tore Eluvemar apart, binding coasts with divine rifts so that no kingdom could ever rise united to challenge them again. Now, the scrolls of the old world crumble into myth, and even the bravest sailors find only ruin and riddles at the edge of the maps. Many who drift too far become stories themselves — lost to the deep and to time.   Yet somewhere beyond the ruin, the truth might still linger. And some souls will always chase it.  

Dear Adventurers...

  Eluvemar does not care about your bloodline, your crown, or your prayers. It remembers you by the choices you make and the scars you leave behind.   Step carefully. Dream loudly. And if you find the gods watching — ask yourself who is dreaming whom.   This is Eluvemar. Where old wounds breathe, and everything has a cost.