Witch
Witches are practitioners of magical arts who have established a connection with an Etherlings who has imparted the knowledge of the craft. This enables witches to execute magic in a manner that is distinct from that of other arcane users. Their arcane use is characterized by a distinctive bond that utter casters will be unable to comprehend, even if they had retrieved their book of shadows. The witches will acquire knowledge of spellcraft, hexes, potion making, and other subjects contingent upon the Etherling they have formed a bond with. People have gained an understanding of witches as a result of their distinctive enchantment. They either regard them as exceptional alchemists who were capable of producing love potions or curing any wound. The alternative perspective is that the witch may curse you into a toad or steal some vitality. Therefore, it is contingent upon the individuals' level of interest or aversion to you. Neither of them will express or request a formal thank you. According to adventurers, they regard them as exceptional allies who possess the capacity to bestow distinctive enchantment upon their allies and defeat their adversaries.
Pathfinder
All Witches in Eleam replace the familiar with a book of shadows for holding their spells and also gain Cauldron Hex
Pathfinder
All Witches in Eleam replace the familiar with a book of shadows for holding their spells and also gain Cauldron Hex
Qualifications
No one truly understands what it takes for an Etherling to desire to teach or bond with you. Etherling cannot bond with just anyone; they must at least share a comparable wavelength. Meaning they must have comparable or relatable thoughts, the body must be capable of holding power, and something else is unique to each pairing.
Requirements
The only qualification to be a witch is that you are somehow bonded or have a pack with a Etherlings That is willing to teach you magic and the art of the craft.
Responsibilities
As adventurers, witches take on a variety of responsibilities depending on the type. There are witches who have mastered the arts of healing, and elixirs combine elements of a healer and an alchemist. Others have made their hexes more combat-oriented. Basically, curse foes in a variety of ways to slow them down and impair them, allowing the party to fight more effectively. So this will be an excellent support class for any party. Just be careful not to get on their wrong side.
Benefits
The advantage of becoming a witch is that it allows you to learn from a unique perspective. They come in the form of magical, knowledge, and possibly new skills. The following are the most common gifts that an Etherling bestows upon a witch.
The most fundamental is magic, which occurs in two forms. The first form is spellcasting, which enables you to cast spells that the Etherling has taught you and recorded in your book of shadows. Witches gain new spells by find them all over the world and giving it to your Etherling. The Etherling will try to absorb it and develop their own version, which they will then share with you. There will be two outcomes: the spell will not be assimilated and will be lost the item it was on has it no more, or it will be assimilated in you and your magic will be restored. To replenish power, get a good night's sleep, and most witches meditate for an hour in the morning, connecting with the Book of Shadows and Etherling. To cleanse and channel yours and Etherling mana together. At the same time, they tend to go over their book of shadows to ensure that they have the spells they want to use memorized in case they forget anything. Spells are complex, and as a witch, you study a wide variety of spells, so it's always a good idea to refresh your memory. So, utilize spells swiftly. Witches can also employ their Booker shadow to perform any spells or incantations as part of their rituals. Witches have even been given with unique and powerful rituals by their Etherling.
The second sort of spell casting used by witches is termed hexane, which is also known as cursing in some areas. These hexes often function in one of two ways: boosting the witch or weakening their foes. There are various hexes available, thus it depends on the hex and the Etherling as to how it is executed and how it feels to the recipient. To offer you a few examples of a hex, there are ones that can heal you, ones that can inflict agony, ones that give you nightmares. And even one that let a witch to look through an animal and see what they are seeing. These are just a few of the hexes that have been observed in usage, and there are many more. Hexes are also more difficult to stop and counter. That is because they do not act like ordinary magical spells because they are witch power magic from their connection to the metaphysical realm. You must treat them more as curses and learn how to resist, survive, or break them.
Etherling have also been known to exchange crafting techniques and recipes for potions and other medicinal procedures. They range from cleansing to killing and even producing toxins. As a result, many witches study herbs and make potions. That approach to deepen their understanding and employ the pull up their gifts and abilities.
The most fundamental is magic, which occurs in two forms. The first form is spellcasting, which enables you to cast spells that the Etherling has taught you and recorded in your book of shadows. Witches gain new spells by find them all over the world and giving it to your Etherling. The Etherling will try to absorb it and develop their own version, which they will then share with you. There will be two outcomes: the spell will not be assimilated and will be lost the item it was on has it no more, or it will be assimilated in you and your magic will be restored. To replenish power, get a good night's sleep, and most witches meditate for an hour in the morning, connecting with the Book of Shadows and Etherling. To cleanse and channel yours and Etherling mana together. At the same time, they tend to go over their book of shadows to ensure that they have the spells they want to use memorized in case they forget anything. Spells are complex, and as a witch, you study a wide variety of spells, so it's always a good idea to refresh your memory. So, utilize spells swiftly. Witches can also employ their Booker shadow to perform any spells or incantations as part of their rituals. Witches have even been given with unique and powerful rituals by their Etherling.
The second sort of spell casting used by witches is termed hexane, which is also known as cursing in some areas. These hexes often function in one of two ways: boosting the witch or weakening their foes. There are various hexes available, thus it depends on the hex and the Etherling as to how it is executed and how it feels to the recipient. To offer you a few examples of a hex, there are ones that can heal you, ones that can inflict agony, ones that give you nightmares. And even one that let a witch to look through an animal and see what they are seeing. These are just a few of the hexes that have been observed in usage, and there are many more. Hexes are also more difficult to stop and counter. That is because they do not act like ordinary magical spells because they are witch power magic from their connection to the metaphysical realm. You must treat them more as curses and learn how to resist, survive, or break them.
Etherling have also been known to exchange crafting techniques and recipes for potions and other medicinal procedures. They range from cleansing to killing and even producing toxins. As a result, many witches study herbs and make potions. That approach to deepen their understanding and employ the pull up their gifts and abilities.
Accoutrements & Equipment
All witches carry at least two of these objects. First is a Book of Shadows represented collective knowledge of Etherling and the witch. What is written in there are spells, hexes, potions, and other critical information that the two believe should be documented. In certain bookcases, they even wrote down how to defeat specific types of monsters in fiends. This book is enchanted with protections against destruction and decipherment. Almost no two books of shadows have the same spelling because the curation occurs between the witch and the Etherling. Even if someone received the identical Etherling, there would be minor variances due to the witch. Only covenant books of showers are multiple witches who use the same style of writing.
The second item was a cauldron, which was used to create potions, medicines, poisons, and so on. The reason they have a cauldron is that Etherling appears to provide them a way to cleanse and bless it in order to make the potions or whatever is made in the cauldron stronger. It appears that Etherling share the same idea about manufacturing potions, which has been theorized as a metaphysical law. It makes little difference if it is genuine or not because every witch appears to have a cauldron or something like that does not employ any advanced science.
The second item was a cauldron, which was used to create potions, medicines, poisons, and so on. The reason they have a cauldron is that Etherling appears to provide them a way to cleanse and bless it in order to make the potions or whatever is made in the cauldron stronger. It appears that Etherling share the same idea about manufacturing potions, which has been theorized as a metaphysical law. It makes little difference if it is genuine or not because every witch appears to have a cauldron or something like that does not employ any advanced science.
Equates to
They are most comparable to Wizard. They both come from a background of studying about how the rhythms and magical energies flow into spells. The distinction is that a wizard employs Elema energy and their own magic. To create spells, one must first comprehend natural magical law. Where witches obtained wisdom from the Etherling, they learned more about how to combine personal magic with metaphysical magic. These two come from separate directions, learn it, and then cast comparable spells.
Length of Term
Life or how long the pack made with Etherlings
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