Shoo Spider Repellent
Having trouble with spiders?
Are they crawling into your space, blocking your path to glory, or just refusing to stay out of your home? Maybe the big ones won’t leave you alone?
Well, worry no more Shoo Spider Repellent is here to help! Just one quick spray, and those eight-legged creepers will scatter like shadows at sunrise. Whether it's a swarm of skittering pests or a giant wall-climber, this enchanted formula sends them running or keeps them far, far away.
Spray it. Forget it. And watch spiders act like you’re not even there.
Crafted from a blend of lavender, peppermint, basil, and a few secret ingredients to bring it all together. It’s completely natural and spiders absolutely hate it.
Are they crawling into your space, blocking your path to glory, or just refusing to stay out of your home? Maybe the big ones won’t leave you alone?
Well, worry no more Shoo Spider Repellent is here to help! Just one quick spray, and those eight-legged creepers will scatter like shadows at sunrise. Whether it's a swarm of skittering pests or a giant wall-climber, this enchanted formula sends them running or keeps them far, far away.
Spray it. Forget it. And watch spiders act like you’re not even there.
Crafted from a blend of lavender, peppermint, basil, and a few secret ingredients to bring it all together. It’s completely natural and spiders absolutely hate it.
Mechanics & Inner Workings
One quick spray of Shoo Spider Repellent will send any spider scurrying in the opposite direction. You can also apply it to an area, and spiders will instinctively avoid it. Depending on the spider type, size, and location will determine how long they stay away.
Shoo Spider Repellent
Aura: none;
Caster Level: ;
Body Slot: ;
Price: 50Gp 25 use;
Weight:
One use of spider type monster target will have to make Will Save (DC 13) or become frightened for 1 1d4 rounds. Only one use can affect it at a time no stacking effects When used, this mixture fills a small room or designated area (DM's discretion) with a strong herbal scent. Spiders instinctively avoid the area for 1 hour. If a spider is compelled to enter the area (due to magic, hunger, aggression, etc.), it must succeed on a DC 13 Will save or be overwhelmed by its natural instincts and retreat. A failed save means the creature avoids the space entirely for the duration.
Item type
Compound
Weight
2lb
Base Price
50 GP x25 use
Raw materials & Components
This is a mix of a spray that uses peppermint, lavender, and basil with a few extra secret additives but all natural
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