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Druid

Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will.

Career

Qualifications

You must have a Wisdom score of 13 or higher to enter this class   Unavailable to Humans, Halflings, Dwarves, and Gnomes

Career Progression

Level 1 - You start with two level 1 spells. Each time you level up you can choose to either gain another spell slot or upgrade one of your existing slots to a higher level.   Level 2 - You can use wild shape: this allows you to magically assume the shape of a beast that you have seen before. You may use it twice daily, and recover 1 use for each night of sleep. Note: your level limits the type of beast you can transform into. At level 2 you are limited to a land animal. At level 4 you can transform into a land or water animal. At level 8 you can transform into a land, air, or water animal. You also choose your specialization at level 2. Your options are: dreams, land, moon, shepherd, and spores.

Operations

Tools

As a druid, you gain the following class features. Hit Points   Hit Dice: 1d8 per druid level   Hit Points at 1st Level: 8 + your Constitution modifier   Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per druid level after 1st Proficiencies   Armor: Light armor, medium armor, shields (druids will not wear armor or use shields made of metal)   Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears   Tools: Herbalism kit   Saving Throws: Intelligence, Wisdom   Skills: Choose two from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival

Materials

You start with the following equipment, in addition to the equipment granted by your background:   (a) a wooden shield or (b) any simple weapon (a) a scimitar or (b) any simple melee weapon Leather armor, an explorer's pack, and a druidic focus

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