Daze Monster

Classes Mystic 2, Precog 2, Technomancer 2, Witchwarper 2
School enchantment (compulsion, mind-affecting)
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Target one living creature of cr 5 or lower
Duration 1 round
Saving Throw Will negates; Spell Resistance yes

Effect

This spell functions like Daze, but it can affect any one living creature of any type up to CR 5. Creatures of CR 6 or higher are not affected.