Day's Weariness

Classes Mystic 2, Precog 2, Witchwarper 2
School enchantment (mind-affecting, pain)
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 round/level
Saving Throw Will half, see text; Spell Resistance yes

Effect

You launch an opponent's mind forward in time, forcing them to experience a day's events in a moment. The target takes 4d8 damage and becomes Fatigued for the duration, or they become Exhausted for the duration if already fatigued. The target can attempt a Will saving throw to halve the damage dealt by this spell and negate the fatigued condition.