Yari of Air

3.5th Edition
A 6-foot-long shaft formed of air springs forth from your hands. You wield this shaft as if it were a yari (shortspear). Attacks with the yari of air are regular melee attacks. The yari deals 1d8 points of damage +1 point per two caster levels (maximum +10). The yari is considered a +1 weapon for purposes of overcoming damage reduction.
 
5th Edition
You form a slender, 6-foot-long yari composed of condensed air in your hands. This magic spear lasts until the spell ends. It deals 1d8 piercing damage on a hit, has the Thrown (20/60) and Reach properties, and counts as a +1 magic weapon, gaining the normal bonuses to attack and damage rolls.   If you drop or throw the yari, it dissolves into harmless air. While the spell persists, you can use a bonus action to reform the yari in your hand, causing the previous shaft of air to dissipate.   Special: Ryushin Clerics ignore the Rare tag of this spell.   At Higher Levels. When you cast this spell using a higher level spell slot, increase the damage by 1d8 for every two slot levels above its base level.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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Spell Descriptors
Air, Rare
Spell Spheres
Combat, Air
2nd Edition
Level
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AoE
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Casting Time
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3.5th Edition
Level
Shugenja 2 (Air)
Components
V, S, DF
Casting Time
1 Action
Range
Touch
Effect
Yari-like beam
Duration
1 Minute/Level (D)
Saving Throw
None
Spell Resistance
Yes

 
4th Edition

 
5th Edition
Level
Cleric 2
Casting Time
1 Action
Range
Self
Components
V, S
Duration
1 Minute

 
Pathfinder 2e
Tags
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Defense
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Verbal Components

{The words spoken in English to invoke this magic; if applicable}
Cavellan
{The translated words spoken in Cavellan to invoke this magic}
Maherasi
{The translated words spoken in Maherasi to invoke this magic}
Celestial
{The translated words spoken in Celestial to invoke this magic}
Infernal
{The translated words spoken in Infernal to invoke this magic}
Pit-Tongue
{The translated words spoken in Pit-Tongue to invoke this magic}
High Draconic
{The translated words spoken in High Draconic to invoke this magic}
High Elvish
{The translated words spoken in High Elvish to invoke this magic}

Somatic Components

{A 2-3 sentence description of the motions done by the caster with one or both hands to invoke this magic, if applicable}.

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