World of Horror
5th Edition
Choose up to six creatures you can see within range. Each target must make a Charisma Saving Throw, taking 11d6 Psychic damage on a failure, or half on a success. On a failed save, a target is Frightened for the duration.
While Frightened by this effect, a target’s speed is reduced to 0, and it can only use its Action, and any Bonus Action it might have, to make Melee Attacks. A Frightened target can repeat the Saving Throw with Disadvantage at the end of each of its turns, ending the effect on itself on a success.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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