Timber

5th Edition
You create a small dead tree in your space that falls over on anyone in its path, then immediately decomposes. Any creature in the area must make a Dexterity saving throw, taking 2d4 bludgeoning damage on a failure. Any creature that fails this saving throw by 5 or more is Dazed until the end of its next turn.   This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
 
Pathfinder 2nd Edition
You create a small dead tree in your space that falls over on anyone in its path, then immediately decomposes. Any creature in the area takes 2d4 bludgeoning damage, with a basic Reflex saving throw. A creature that critically fails its save is knocked for a loop, making it dazzled until the end of its next turn.
Heighted (+1) The initial damage increases by 1d4.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

This is a stub

This article will be expanded upon in the future

This is a
Good Article
Spell Descriptors
Plant
2nd Edition
Level
ANSWER
School
ANSWER
Range
ANSWER
Save
ANSWER
Duration
ANSWER
Components
ANSWER
AoE
ANSWER
Casting Time
ANSWER

 
3.5th Edition
Level
ANSWER
Components
ANSWER
Casting Time
ANSWER
Range
ANSWER
Effect
ANSWER
Duration
ANSWER
Saving Throw
ANSWER
Spell Resistance
ANSWER

 
4th Edition

 
5th Edition
Level
Druid 0
Casting Time
1 Action
Range
Self (15-foot Line)
Components
V, S, M (An acorn)
Duration
Instantaneous

 
Pathfinder 2e
Tags
Cantrip, Concentrate, Manipulate, Wood
Traditions
Arcane, Primal
Cast
Area
15-foot Line
Defense
basic Reflex

 

Verbal Components

{The words spoken in English to invoke this magic; if applicable}
Cavellan
{The translated words spoken in Cavellan to invoke this magic}
Maherasi
{The translated words spoken in Maherasi to invoke this magic}
Celestial
{The translated words spoken in Celestial to invoke this magic}
Infernal
{The translated words spoken in Infernal to invoke this magic}
Pit-Tongue
{The translated words spoken in Pit-Tongue to invoke this magic}
High Draconic
{The translated words spoken in High Draconic to invoke this magic}
High Elvish
{The translated words spoken in High Elvish to invoke this magic}

Somatic Components

{A 2-3 sentence description of the motions done by the caster with one or both hands to invoke this magic, if applicable}.