Stone Sphere

3.5th Edition
You toss the marble in the air, and it vanishes as you speak the words of the spell. A larger version of the marble, five feet across, appears in the hallway and bears down on your foe.   You create a smoothly polished, 5-foot-diameter sphere of stone that moves under your control at a speed of 30 feet. A stone sphere has AC 5, hardness 8, and 500 hit points.   In the round when you cast the spell, the stone sphere appears at the spot you designate within the spell's range, and you can direct its movement as a free action. In subsequent rounds, you must actively direct the stone sphere in order to move it; otherwise, it remains motionless. Directing the movement of a stone sphere in any round after its initial appearance requires a move action.   If you move a stone sphere into a square occupied by an enemy, it stops moving and deals 1d6 points of damage per two caster levels (maximum 5d6) to every creature in that square. A successful Reflex save negates the damage.   Material Component: A smooth sphere of marble 1 inch in diameter.
 
5th Edition
You create a smoothly polished, 5-foot diameter sphere of stone that moves under your control at a speed of 30 feet. A stone sphere has AC 5, hardness 8, and 500 hit points.   In the round when you cast the spell, the stone sphere appears at the spot you designate within the spell's range, and you can move it up to 30 feet along the ground. In subsequent rounds, you must actively direct the stone sphere as a bonus action; otherwise it remains motionless.   You can cause the sphere to slam into a creature by attempting to move into the space occupied by that creature. If you do, it stops moving and the target must make a Dexterity saving throw, taking 5d6 Bludgeoning damage on a failure.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

This is a stub

This article will be expanded upon in the future

This is a
Good Article
Spell Descriptors
Earth
2nd Edition
Level
ANSWER
School
ANSWER
Range
ANSWER
Save
ANSWER
Duration
ANSWER
Components
ANSWER
AoE
ANSWER
Casting Time
ANSWER

 
3.5th Edition
Level
Sorcerer 4, Wizard 4
Components
V, S, M (A smooth sphere of marble 1 inch in diameter)
Casting Time
1 Standard Action
Range
Medium (100 feet + 10 feet/level)
Effect
One 5-foot-diameter stone sphere)
Duration
1 Round/Level
Saving Throw
Reflex negates; see text
Spell Resistance
Yes

 
4th Edition

 
5th Edition
Level
Sorcerer 4, Wizard 4
Casting Time
1 Action
Range
60 Feet
Components
V, S, M (A smooth sphere of marble, which is temporarily consumed by the spell)
Duration
1 Minute

 
Pathfinder 2e
Tags
ANSWER
Traditions
ANSWER
Cast
Range
ANSWER
Defense
ANSWER

 

Verbal Components

{The words spoken in English to invoke this magic; if applicable}
Cavellan
{The translated words spoken in Cavellan to invoke this magic}
Maherasi
{The translated words spoken in Maherasi to invoke this magic}
Celestial
{The translated words spoken in Celestial to invoke this magic}
Infernal
{The translated words spoken in Infernal to invoke this magic}
Pit-Tongue
{The translated words spoken in Pit-Tongue to invoke this magic}
High Draconic
{The translated words spoken in High Draconic to invoke this magic}
High Elvish
{The translated words spoken in High Elvish to invoke this magic}

Somatic Components

{A 2-3 sentence description of the motions done by the caster with one or both hands to invoke this magic, if applicable}.

Comments

Please Login in order to comment!