Sanctuary

You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.   If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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2nd Edition
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3.5th Edition
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4th Edition

 
5th Edition
Level
Cleric 1
Casting Time
1 Bonus Action
Range
30 Feet
Components
V, S, M (A small silver mirror)
Duration
1 Minute

 
Pathfinder 2e
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