Rousing Splash

5th Edition
You cause a splash of cold water to descend upon a creature's head, granting some temporary vigor. The target gains 1d6 temporary hit points, which last for 1 minute. The target is then temporarily immune to this spell for 10 minutes. If the target is Burning, they can immediately attempt a saving throw against that effect.   This spell's temporary hit points increase by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
 
Pathfinder 2nd Edition
You cause a splash of cold water to descend on an ally's head, granting some temporary vigor. The target gains 1d4 temporary Hit Points, which last for 1 minute. The target is then temporarily immune to the temporary Hit Points from rousing splash for 10 minutes. The target can also attempt an immediate flat check to recover from a single source of persistent acid or fire damage, with the DC reduction from appropriate assistance.
Heightened (+1) The amount of temporary Hit Points granted increases by 1d4.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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Spell Descriptors
Water
Spell Spheres
Water
2nd Edition
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3.5th Edition
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4th Edition

 
5th Edition
Level
Cleric 0, Druid 0
Casting Time
1 Action
Range
60 Feet
Components
V, S
Duration
1 Minute

 
Pathfinder 2e
Tags
Cantrip, Concentrate, Manipulate, Water
Traditions
Divine, Primal
Cast
Range
60 Feet; Targets 1 creature

 

Verbal Components

{The words spoken in English to invoke this magic; if applicable}
Cavellan
{The translated words spoken in Cavellan to invoke this magic}
Maherasi
{The translated words spoken in Maherasi to invoke this magic}
Celestial
{The translated words spoken in Celestial to invoke this magic}
Infernal
{The translated words spoken in Infernal to invoke this magic}
Pit-Tongue
{The translated words spoken in Pit-Tongue to invoke this magic}
High Draconic
{The translated words spoken in High Draconic to invoke this magic}
High Elvish
{The translated words spoken in High Elvish to invoke this magic}

Somatic Components

{A 2-3 sentence description of the motions done by the caster with one or both hands to invoke this magic, if applicable}.

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