Rimegrip

5th Edition
Your touch leaves a coating of frost on an object or surface. A 5-foot square of nonmagical material becomes slippery with ice. The area is treated as difficult terrain, and creatures entering it must make a Dexterity saving throw, falling Prone on a failure.   If cast on a metal object, it becomes brittle for the duration. Weapon attacks made using it deal 1 less damage. If you target a worn or carried item, the creature wearing or carrying it can make a Dexterity saving throw to avoid the spell.   The damage reduction to metal weapons increases by 1 when you reach 5th level (2 less damage), 11th level (3 less damage), and 17th level (4 less damage).
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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Spell Descriptors
Cold
2nd Edition
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AoE
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3.5th Edition
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4th Edition

 
5th Edition
Level
Druid 0
Casting Time
1 Action
Range
Touch
Components
V, S
Duration
Concentration; Up to 1 Minute

 
Pathfinder 2e
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Verbal Components

{The words spoken in English to invoke this magic; if applicable}
Cavellan
{The translated words spoken in Cavellan to invoke this magic}
Maherasi
{The translated words spoken in Maherasi to invoke this magic}
Celestial
{The translated words spoken in Celestial to invoke this magic}
Infernal
{The translated words spoken in Infernal to invoke this magic}
Pit-Tongue
{The translated words spoken in Pit-Tongue to invoke this magic}
High Draconic
{The translated words spoken in High Draconic to invoke this magic}
High Elvish
{The translated words spoken in High Elvish to invoke this magic}

Somatic Components

{A 2-3 sentence description of the motions done by the caster with one or both hands to invoke this magic, if applicable}.

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