Reminisce

5th Edition
With this power, you attempt to manipulate a creature using their memories and emotions. One creature within range that you can see must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting them. On a failed save, the target believes that a friend or loved one has approached them and wishes to have a pleasant conversation. The target stops whatever they are doing, taking no actions while they engage in a conversation with the imaginary acquaintance for the duration.   The target can repeat the saving throw if they take damage, or if another creature uses an action to point out that the target isn’t having a conversation with a real person, ending the effect on themself on a success. A creature that can’t be charmed is immune to this power.   Increased Order. When you manifest this power, you can increase its order by 1 or more. For each increase of 1, the duration increases by 1 hour.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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2nd Edition
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5th Edition
Power Descriptors
Mind-Affecting
Order
Psion 4, Truthseeker 4, Willsurger 4
Manifesting Time
1 Action
Range
30 Feet
Duration
Concentration; Up to 1 Hour