Platinum Shield

5th Edition
You create a field of silvery light that surrounds a creature of your choice within range (you can choose yourself). The field sheds dim light out to 5 feet. While surrounded by the field, a creature gains the following benefits:   Cover. The creature has half cover.   Damage Resistance. The creature has resistance to Acid, Cold, Fire, Lightning, and Poison damage.   Evasion. If the creature is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the creature instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.   As a bonus action on subsequent turns, you can move the field to another creature within 60 feet of the field.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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2nd Edition
School
Abjuration
Level
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Range
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Save
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Duration
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Components
V, S, M (A platinum-plated dragon scale, worth at least 500 gp)
AoE
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Casting Time

 
5th Edition
School
Abjuration
Level
Bard 6, Sorcerer 6, Wizard 6
Casting Time
1 Bonus Action
Range
60 Feet
Components
V, S, M (A platinum-plated dragon scale, worth at least 500 gp)
Duration
Concentration; Up to 1 Minute

 
Pathfinder 2e
School
Abjuration
Tags
ANSWER
Traditions
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Cast
Range
60 Feet
Defense
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