Permanency

This spell makes certain other spells permanent. You must first cast the spell you wish to make permanent, then cast the permanency spell. You can affect the following spells cast on yourself with permanency: Comprehend Languages, Darkvision, Detect Magic, See Invisibility, Tongues.   In addition to these spells, you can affect the following spells with permanency regardless of who or what the spell was originally cast upon. A creature must be willing to be affected by this spell: Alarm, Dancing Lights, Invisibility, Fog Cloud, Light, Wall of Fire, Wall of Force.   A single creature can only be affected by a single spell made permanent with the permanency spell. If another spell affecting the creature would be made permanent, the old spell immediately ends and the new spell is made permanent.   Permanency can only affect a spell of a lower level than it.

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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This article will be expanded upon in the future

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Spell Descriptors
Time, Rare
2nd Edition
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AoE
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3.5th Edition
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4th Edition

 
5th Edition
Level
Wizard 5
Casting Time
1 Action
Range
Touch
Components
V, S, M (An ornate hourglass worth at least 1,500 gp, which the spell consumes)
Duration
Permanent

 
Pathfinder 2e
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Verbal Components

"Let this work be fixed in time; may its threads never fray."
Cavellan
"flæ θæ wɤrk læ stɤvaz æn tɑm; vni θæ vrɤndi nævɤ fræ."
Maherasi
"Vashin il torak tanir; yatha veshril dorah."
Celestial
"Tharanar silûin veyal; alurae thilen marvë."
Infernal
"ʃāṭūr ēg̀hin rāḷūn; vāg̀en nāṣṭūn vārūʁ."
Pit-Tongue
"Brukk vi zog naa fang; chok naa druk grokk."
High Draconic
"Thurirl tiichir veaurth; achuak darastrixi nefar."
High Elvish
"Dartho hain nedhûr; úva hain chwestad lín."
 

Somatic Components

The caster carefully places an ornate hourglass in front of the target or the existing magical effect. They turn it over to begin the casting, then trace slow circles in the air above it with both hands, forming a symbolic loop to mirror eternity. As the final grains of sand fall, the caster clasps their hands together with finality, and the hourglass vanishes in a shimmer of arcane light, consumed by the spell.

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