Overwhelming Presence
3.5th Edition
5th Edition
Your presence inspires incredible awe in those nearby. A creature that fails a save against this spell falls to the ground and prostrates itself before you, believing it bows before a divine presence. A flying creature incapable of hovering must land immediately in order to prostrate itself. These creatures are considered to be helpless for the duration of the spell. Each round on its turn, a target of this spell may attempt a new saving throw to end the effect; this is a full-round action that does not provoke attacks of opportunity. A creature that recovers from this spell early after being affected by it for at least 1 round takes 1d6 points of Wisdom drain and is staggered for 1d4 rounds. A creature that makes the initial save to resist this spell is merely staggered for 1 round.
Your presence inspires incredible awe in those nearby. Up to three creatures of your choice that can see you and that you can see within range must make a Charisma saving throw. Each of the targets must be within 30 feet of at least one other target. Each creature that fails this saving throw falls to the ground and prostrates itself before you, believing it bows before a divine presence. A flying creature incapable of hovering must land immediately in order to prostrate itself, using its reaction to move up to its speed toward the ground. If it cannot reach the ground using its speed, it falls the rest of the distance. While affected by this spell, a creature is Incapacitated, has its speed set to 0, and is considered helpless, being open to a coup de grace.
An affected creature can repeat the saving throw at the end of each of its turns and each time it takes damage, ending the effect on a success. A creature that fails its initial saving throw but recovers from this spell early by passing a subsequent saving throw has their Wisdom score reduced by 1d6 until they finish a long rest and is Dazed for 1d4 rounds. A creature that succeeds on the initial saving throw to resist this spell is Dazed until the start of your next turn.
At Higher Levels. When you cast this spell using a higher level spell slot, you can target one additional creature for each slot level above its base level.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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