Mindscape
[spoiler]
You attempt to make a creature you can see within range perceive their environment differently, then force them to move within that false environment. The target must make a Wisdom saving throw. On a success, the target takes 1d6psychic damage. On a failure, the target takes the Dash action on their next turn, moving in a random direction rolled on a d8 (Clockwise, 1 is North). The target can’t avoid hazards, but once they touch any obstacle, they can attempt to move around, over, or under it.
Increased Order. When you manifest this power, you can increase its order by 1 or more. For each increase of 1, you target one additional creature. Multiple creatures must be within 30 feet of each other when you target them. You roll a different random direction for each creature affected by the power.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
This is a stub
This article will be expanded upon in the future
Comments