Iron Shot
5th Edition
3.5th Edition
AD&D 2e
Pathfinder 2e
You call up some of the ever-present magnetic forces in the highly ferrous regions of the Plane of Earth, using it to propel a small piece of iron to high speeds. Make a ranged spell attack against a creature in range. On a hit, the target takes 1d10 damage of your choice between Bludgeoning and Piercing.
The spell's damage increases by 1d10 when at 5th level (2d10), 11th level (3d8), and 17th level (4d10).
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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