Harlequin

5th Edition
You psionically grasp for control of the mind of one Humanoid you can see within range. The target must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting them. On a successful save, you can choose to deal 3d10 psychic damage to the target. On a failed save, the target is Charmed by you for the duration.   While the target is Charmed in this way, you have a telepathic link with them as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the target (no action required), which they do their best to obey. If the target completes an order and doesn’t receive further direction from you, they defend and preserve themself to the best of their ability.   You can use an Action to take total and precise control of a charmed target. Until the end of your next turn, the target takes only the Actions you choose, and doesn’t do anything else. During this time, you can also cause the target to use a Reaction, but this requires you to use your Reaction as well.   Each time the target takes damage, they make a new Wisdom saving throw. If the Saving Throw succeeds, the Charmed condition ends.   Increased Order. When you manifest this power, you can increase its order by 2 to target a creature other than a Humanoid.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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2nd Edition
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5th Edition
Power Descriptors
Mind-Affecting
Order
Psion 4, Willsurger 4
Manifesting Time
1 Action
Range
120 Feet
Duration
Concentration; Up to 1 Hour