Gravel Shot
5th Edition
You conjure a blast of whirling gravel that tears through a 5-foot-wide, 30-foot-long Line. Each creature in the area must make a Dexterity saving throw. On a failed save, it takes 2d6 Bludgeoning damage and is Blinded until the start of your next turn. On a successful save, the creature takes half damage and is not blinded.
At Higher Levels. When you cast this spell using a higher level spell slot, increase the damage by 1d6 for each slot level above its base level.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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