Fighting Words
5th Edition
To manifest this power, you must spend the manifesting time audibly conversing with a creature. At the end, you attempt to leave a simmering violence in its mind. The creature must make a Wisdom Saving Throw to resist feeling violent urges against one creature you describe to it or name. The save automatically succeeds if the target is Immune to being Charmed.
On a failed save, the target attacks the chosen creature if it sees that creature during the duration. using weapons or supernatural effects against a creature it was already hostile toward, or unarmed strikes against any other creature. Once the fight starts, it continues to attack for 5 rounds before this effect ends. This effect immediately ends if the target or an ally it can see is attacked or takes damage from any creature other than the one it has been incited against. On a successful save, the creature is unaffected and has no inkling of your attempt to bend its will.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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This article will be expanded upon in the future
