Eradicate Air
3.5th Edition
5th Edition
A burst of force radiates from you, seismically damaging all air creatures nearby.
Any creature with the air subtype that is within the area of the spell takes 1d8 points of damage per caster level (maximum 10d8).
Creatures without the air subtype are unaffected.
You release a burst of seismic force, damaging all Air creatures nearby. Each creature with the Air Subtype in range must make a Constitution saving throw, taking 8d8 force damage on a failure, or half as much on a success. Creatures without the Air Subtype are immune to this spell.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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