Choking Plume
5th Edition
You conjure a dense cloud of acrid smoke in a 10-foot-radius Sphere center on a point you can see within range. The area is heavily obscured. Any creature that starts its turn inside or enters it for the first time on a turn must make a Constitution saving throw, taking 1d4 fire damage and being Poisoned until the start of their next turn on a failure. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.
At Higher Levels. When you cast this spell using a higher level spell slot, increase the damage by 2d4 for each slot level above its base level.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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2nd Edition
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3.5th Edition
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4th Edition
5th Edition
Pathfinder 2e
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Cavellan
{The translated words spoken in Cavellan to invoke this magic}
Maherasi
{The translated words spoken in Maherasi to invoke this magic}
Celestial
{The translated words spoken in Celestial to invoke this magic}
Infernal
{The translated words spoken in Infernal to invoke this magic}
Pit-Tongue
{The translated words spoken in Pit-Tongue to invoke this magic}
High Draconic
{The translated words spoken in High Draconic to invoke this magic}
High Elvish
{The translated words spoken in High Elvish to invoke this magic}

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