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Dratis Morvanian

Dratis Morvanian

Born under an ominous eclipse in a port city, my infernal heritage marked me from the start. Dark purple skin, curling horns I try to hide with long hair, and eyes that glow a ghostly gray when my power stirs—these things set me apart. Children whispered “devil-spawn.” Adults locked doors when I walked by. I learned early that the world would judge you before knowing me.   My magic first erupted during a confrontation: an older bully cornered me, and in my panic I unleashed a storm of flame that left the alley blackened and the bully crippled. That was the moment I became afraid—not of them, but of myself. From then on, I tried to stay small, unnoticed, and in control.   But hiding never truly worked. Sometimes my lineage served as an asset—people fear what they do not understand. I leaned into that fear when I had to, turning my heritage into a mask of power. Yet deep down I hated how easily it came to me. Was I becoming the thing they all accused me of being?   As I matured, that shame slowly evolved into defiance. I began to think: if this power is mine by blood, then it is mine to master, not to flee from. I became fiercely loyal to the few who looked past my heritage, and ruthless toward anyone who would harm them. Still, when your temper snaps, the carnage is real. I do not yet know the limits of what I am becoming… but I know it’s dangerous.   I have 2 names, my given one, associated with all my dark deeds, the one those who pursue me know and loathe. And my second name is one that only those close to me know. Dratis Morvanian is my public name, Meilor is my private one.   Key NPCs from Your Past Beneficial NPCs Zerathis, Tiefling Warlock (Infernal Ally) Who he is: An older tiefling who long ago stopped hiding their horns or their power. Dressed in rich crimson silks and unafraid to sneer at authority. A warlock who claims to serve an archdevil—though whether that’s true or just bravado is unclear. Connection to me: Zerathis found me after one of my uncontrolled magical outbursts, helped me flee the city guard, and taught me how to use my infernal blood as stagecraft—how to let fear become my armor instead of my shame. How he influenced me: Zerathis sees me as a kindred spirit, a “younger sibling of the flame,” and constantly tempts me to embrace my darker instincts. He taught me confidence, but also made me question whether I might go too far.   Sir Aldric Dawnshield, Human Paladin (Unlikely Friend) Who he is: A devout paladin of a sun-god, who believes no bloodline is inherently evil. Unlike most, he treated me with compassion. Connection to me: When I were being hunted after another destructive outburst, Aldric intervened—not to arrest me, but to save me. He gave me shelter, food, and spoke to me not as a monster but as a person. How he influenced me: Aldric taught me discipline and self-control, telling me, “Power is a gift, not a curse, if guided by purpose.” His faith in me is a beacon, though I sometimes feel unworthy of it.   Harmful NPCs Captain Serana Vey, City Guard Officer (Pursuer) Who she is: A relentless guard captain who saw my destructive magic as proof I was a menace. Connection to me: Serana swore to bring me in after I accidentally killed a noble’s son during a tavern brawl when my power slipped loose. She believes tieflings are born corrupt. How she harmed me: Serana hounded me for months, turning the city against me and forcing me to live in shadows. I had to leave my home because of her vendetta.   Veylmar the Veiled, Infernal Scholar (Manipulator) Who he is: A devil-blooded sorcerer who claims to know the true origin of my lineage. He operate from the shadows, running infernal cults and selling secrets. Connection to me: He once approached me with an offer: join him, and learn the full extent of my power. When I refused, he cursed me with visions of hellfire and promised, “You will serve me eventually.” How he harmed me: His influence lingers—I don’t know if my power is truly mine, or if he somehow shaped it. He is a constant threat, appearing through dreams and rumors.   Why I Left My Old Life to Become an Adventurer On the run: Captain Serana’s pursuit made my home unsafe. Seeking mastery: I fear losing control again. Wandering and adventuring will test me, harden me, and maybe give me the discipline I lack. Uncovering truth: Veylmar claims to know something about my lineage. I intend to find out what it is—and end their manipulation. A new family: Like a lone wolf finding a pack, I want companions who see me rather than my horns or my bloodline, an I’ll defend them with everything I have.

I carry infernal power I barely dares to unleash. Marked by glowing eyes and purple skin, I hide my horns beneath long hair, torn between mastering my darkness and letting it consume those who threaten my own.

View Character Profile
Alignment
Chaotic
Age
28
Children
Gender
Male
Eyes
Dark grey
Hair
Long dark black
Skin Tone/Pigmentation
Purple with dark blue undertones
Height
6 ft.
Weight
170 lbs.

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