Weapons: Melee, Sharp
MELEE WEAPONS - SHARP
ADDITIONAL WEAPON RULES
Axe: A well-balanced axe built for war. Although meant for melee, it can also be thrown.
Battleaxe: A well-balanced axe built for war. Although meant for melee, it can also be thrown.
Bolt: This is a short, light spear built for throwing.
Bone Claw: A set of sharp, curved, horny structures at the end of a hand or foot. They cannot be thrown, and they cannot be disarmed.
Cane Sword: A blade built for melee. Attempts to throw it have trouble.
Chainsaw: This weapon has a noisy motor. It gives the user trouble when trying to hide or sneak.
Claws: A set of blades attached to the hand or to a handle gripped in the fist. They cannot be thrown, but they give trouble to any attempt to disarm them from their user.
Giant Sword: A blade built for melee. Attempts to throw it have double trouble.
Glaive: A two-handed weapon with a long shaft that ends in a vicious blade. Attempts to throw it have double trouble.
Katana: A blade built for melee. Attempts to throw it have trouble.
Laser Sword: A blade built for melee. Attempts to throw it have trouble.
Razor Feathers: A set of knife-like feathers that can be used for melee and throwing. Usually preferred by those with Flight.
Spear: A long spear that’s good for melee and throwing.
Sword: A blade built for melee. Attempts to throw it have trouble.
Trident: A long three-tined spear that’s good for melee and throwing.



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