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The Cataclysm

Extinction

Year Zero Onwards

The Cataclysm, or Karithat-Aldawi in Khar-Kushak is the singular most pivotal and also the least understood event to ever happen on Dunia. It cut the world off from everything but pulled many things onto its surface.

No way to escape to space, as orbital debris interferes. No way to leave through magical means, as the connection to other worlds has been severed. No way to fully fix what has been wrought by the Cataclysm, as the ecology has collapsed.

Effectively the largest eruption of Chaos Particles on Dunia in all of its history, the Cataclysm killed somewhere between 40-80% of all surface life from the First and Second fallout, and mutated much of what was left.

Pockets of destabilized magic persist everywhere and occasionally spring up unexpectedly. These pockets of destabilized magic are referred to as MEZs, or Magical Exclusion Zones, where magic itself is unreliable and can often backfire.

Mutated wildlife snatches up the unsuspecting. Monsters that dwarf even the largest of life dominate the landscape. Roving warbands of beings that have lost their minds patrol the wastes.
 

Some try to rebuild what they can. It is often a futile effort to fix what is broken beyond mending, from the minds of people, to the destruction of habitat.


Related Location
The Plateau of Storms
Related timelines & articles
History of Dunia