Weapon Class: Exotic Firearms
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Exotic Firearms
Exotic firearms are those that don't typically fit into the normal categories and may include some wild elemental designs or unconventional ammunition or other designs. This page includes unconventional firearms and species-specific exotic weapons that can be obtained through trade or finding schematics. Most exotic firearms require at least an exotic grade component.
Disclaimer: This segment is early work in progress and as such, there will be statblocks missing until completed. Species listed are generally indicative of planned playable races but are not all presently written.
Index
Unconventional Common-Pool Weapons
Armanov Vspyshka-6 Magnesium Cartridge Laser Revolver
The Vspyshka, or 'Flashbulb' was originally an experimental design early after the great war but as the technology matured, so did the design. It is probably the most common example available of a working handheld laser weapon. Its original design was intended to blind hostile nations' astronauts if engaged in a tense situation, but its power per cartridge was brought up substantially so it's a lot more threatening than the super-bright flashbulb it once was. It's a chemically-powered laser revolver.
Rarity: Exotic, Uncommon
Crafting Requirements
Morgan Arms M3 Flamethrower
Rarity: Exotic, Common
Description
A weapon that was used in the latter half of The Great War and used during proxy skirmishes in the Saghira conflicts, the Morgan Arms M3 was officially internationally outlawed but still saw use on the islands. It has a fuel tank, compressor, fuel nozzle, and a tube connecting it to a pair of fuel tanks on the back with an electric ignition system. It is primarily used against fortifications, both choking out the oxygen in an environment very quickly and also igniting anything present. There had been a few instances of ammunition inside bunkers cooking off and erratically firing rounds in all directions, ricocheting inside the bunker. It is also dangerous to the operator, so in conflicts, they were infrequently used.
Crafting Requirements
Luisant-Fusil-Automatique Micro-Rocket Assault Rifle
Rarity: Exotic, Uncommon
Notes: Like gyrojets but with explosives, small AOE, affecting only adjacent targets
Crafting Requirements
Volkner Caseless C11 Prototype Rifle
Rarity: Exotic, Rare
Description
Somewhat of a clockwork nightmare, the Volkner clan of dwarves designed the Caseless C11 Prototype Rifle as a means of making ammunition much more portable. The first test runs of the weapon had several rounds cook off, but later modifications to the weapon's ammunition made it much more capable of sustaining fire. It is extremely lightweight for what it is, it boasts quite a high ammunition capacity and the 3-round burst is pinpoint accurate and fires at approximately 2,000 rounds per minute for a single burst. Later iterations of the ammunition allowed for higher muzzle velocities, nearly doubling the range and AP rating. It technically fulfills the requirements for being considered a bullpup rifle, with the receiver being aft of the firing mechanism.
Crafting Requirements
Zarya Polyus-17-F Laser Pistol
Rarity: Exotic, Rare
Description
Manufactured by the Dragonborn-operated Zarya DBO, produced at their photonics factory, the Polyus is known as a fairly reliable sidearm that is capable of emitting powerful bursts of focused light. It uses a small, but powerful capacitor that can be recharged passively. It is one of the few Dragonborn-developed laser weapons that can be recharged without needing new ammunition. Unsurprisingly, laser weapons are fantastic against creatures sensitive to light. Its original intent was to be used in special operations against the Verdoyant, but its development was stalled until the Cataclysm.
Crafting Requirements
Zarya Sokol-19-F Laser Rifle
Rarity: Exotic, Rare
Description
Manufactured by the Dragonborn-operated Zarya DBO, produced at their photonics factory, the Sokol is the big sibling of the Polyus, and is capable of emitting even more powerful bursts of focused light. It uses a small, but powerful capacitor that can be recharged passively using advanced materials science. The Sokol boasts a much greater range than the Polyus and better overall ammo efficiency, but at a cost to weight.
Crafting Requirements
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Species-Designed Weapons
Aphorini Weapons
Aetherion Crystal Launcher (Acrys Launcher)
Rarity: Exotic, Rare
Description
An exceedingly rare portable anti-tank weapon that is used against invading forces, the Aetherion Crystal Launcher magnetically launches a shaped charge of unstable Aetherion crystals which can detonate at a predetermined point with a timed fuse, like an airburst. The initial penetration of the warhead will go through multiple targets or layers of armor, and then fragment into a conical area of effect, sending volatile aetherion shrapnel in a wide spread. The cost of the warheads is prohibitive due to the sensitive nature of construction and is only used very sparingly. It is sometimes referred to as the Acrys Launcher.
Crafting Requirements
Aetherion Needle Carbine
Rarity: Exotic, Uncommon
Description
A weapon that shears off fragments of Aetherion crystals and accelerates them magnetically, the Aetherion Needle Carbine can cause a combo detonation after two successful attacks on the same target, dealing thunder and lightning damage upon detonation in an area of effect. To do this, the weapon emits a directed energy signal that excites the latent energy stored in the crystal shards. The weapon's individual projectiles do not do much damage, but the secondary effects are substantially stronger.
Crafting Requirements
Aetherion Voltlance (A-Volt)
Rarity: Exotic, Uncommon
Description
Functioning as both a firearm and a melee weapon, the Aetherion Voltlance is a spear-like weapon that can unleash a charged bolt of electric energy at a chosen point. The Aphorini developed this weapon after coming into contact with the Drakaan's unusual offworlder tech. They would have likely not developed the weapon otherwise. It is the primary weapon chosen by the Aphorini and it naturally recharges through ambient magical energy. The melee component of the weapon has a reach of 10 feet and is categorized as a polearm. It can fire up to as many times as the wielder's proficiency bonus per short or long rest.
Crafting Requirements
Psionic Amplifier (Psi-Amp)
Rarity: Exotic, Uncommon
Description
Notes: Adds extra psychic damage dice on attacks while carried by Aphorini
Crafting Requirements
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Chiral Weapons
Aerial Cannon
Rarity: Exotic, Rare
Description
Crafting Requirements
The Black Hand
Rarity: Exotic, Legendary
Description
Notes: Soul-powered sniper rifle that can pull any flying monster to the ground and deals damage to them as they are falling
Cannot be crafted, only found
Modelo 5 Trejo 'Especial' Machine Pistol
Rarity: Rare
Description
Crafting Requirements
Manos de Fuego
Description
Rarity: Exotic, Common
Crafting Requirements
Resolver Lanza
Rarity: Common
Description
Crafting Requirements
Resolver Sniper
Rarity: Uncommon
Description
Crafting Requirements
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Drakaan Weapons
DC-2-01 Compressor Pistol
Rarity: Exotic, Common
Description:
Crafting Requirements
DC-4 Compressor Repeater
Rarity: Exotic, Uncommon
Description
Crafting Requirements
Piledriver Cannon
Rarity: Exotic, Uncommon
Description
Type 40 Arc Caster
Rarity: Exotic, Rare
Description
Crafting Requirements
Type 77 Arc Pistol
Rarity: Exotic, Uncommon
Description
Crafting Requirements
Type 84 Arc Repeater
Rarity: Exotic, Rare
Description
Crafting Requirements
Type 87 Arc Pistol
Rarity: Exotic, Rare
Description
Crafting Requirements
Type 98 Arc Sniper
Rarity: Exotic, Rare
Description
Crafting Requirements
Type 108 Heavy Arc Repeater
Rarity: Exotic, Rare
Description
Crafting Requirements
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Dwarven Weapons
Morgrim Energy Concerns (MEC) M-20-PPH Plasma Projector Handgun
Description
The Plasma Projector Handgun, or M-20-PPH, is a weapon that can rapidly discharge projected plasma spheroids that maintain coherence for a decent distance before dissipating rapidly. The weapon can 'hold' multiple charges before launching the plasma magnetically at a lower velocity and then a secondary plasma bubble with opposing charge can be used to detonate the multi-charge spheroid for a powerful blast greater than the sum of its parts. Its primary limitation is its heat capacity, needing to vent heat after just a few shots.
Rarity: Exotic, Uncommon
Crafting Requirements
Morgrim Energy Concerns (MEC) M-50-PPR Plasma Projector Repeater
Description
The Plasma Projector Repeater is a larger, rapid-fire version of the PPH, and has left its experimental phase in recent years, becoming a matured technology. Its individual projectile damage is slightly lower, but the buildup of electrothermal energy induces mechanical stress in a lot of vehicles and hardened armor targets, not to mention heat causing things to catch on fire. It also boasts a larger heatsink and better cooling systems so it can maintain sustained fire and inflict more damage in a shorter period of time.
Rarity: Exotic, Uncommon
Crafting Requirements
Morgrim Energy Concerns (MEC) M-8220-OC Handheld Ore Cutter
Description
A miniaturization of a vehicle-mounted ore cutter, the M-8220-OC is a powerful electrothermal cutter that creates tunneling fractures in ore to prepare the materials for extraction. Applied to organic structures, though, it functions like a high powered plasma cutter. It creates a wide, slow-traveling plasma arc that it ejects at speed, which passes through most objects. Improvements to the plasma arc generator can widen the track of the projectile. The weapon also has an alternative fire mode where it can deploy a laser-triggered cutting beam emitter that repeatedly sends pulses once it starts for a short duration, dealing substantial damage to targets caught in the beam.
Rarity: Exotic, Rare
Crafting Requirements
Morgrim Energy Concerns (MEC) x-M-2-GTR Experimental Grav-Tether Repeater
Description
The x-M-2-GTR or GTR for short is an experimental weapon that fires semi-homing Gravitic Darts which can be pulled towards a Gravitic Tether when activated by said Gravitic Tether. A number of consecutive attacks must be made against the intended target relative to the size of the target before they can be pulled towards the Homing Beacon. It fires 5 darts in an attack and has a magazine of 20 for the darts, and carries up to 4 Gravitic Tethers, deployed from a secondary launcher. The darts and beacon can be recovered from the body they were attached to but they must be recharged over an 8 hour period before they can be used again.
Rarity: Exotic, Very Rare
Crafting Requirements
Morgrim Energy Concerns (MEC) x-M-99-PBW Experimental Particle Beam Weapon
Description
Originally a mining tool designed to break up super dense materials prior to extraction, the Morgrim Energy Concern repurposed the device as an experimental beam weapon that erodes armor and heats up the target. It deals splash in an area from the target point, and its secondary fire emits a radial blast that pushes back targets. It is a sort of particle accelerator that fires highly ionized sheared particles from a composite block of heavy metals which is then fed through a magnetic focusing array. It is an exceedingly rare weapon to find but it does a terrifying amount of damage to targets.
Notes: Deals force and fire damage while reducing armor
Rarity: Exotic, Very Rare
Crafting Requirements
Morgrim Energy Concerns (MEC), Inc. x-M-PMG Portable Microwave Gun
The x-M-PMG Portable Microwave Gun is a horrifying weapon that cooks living and organic materials from afar, applying dangerous microwaves at a distance, potentially causing blood to literally boil inside a body, thereby bypassing most physical resistances. In extreme cases, it can cause the affected target to explode. It can also be used to interfere with missiles, radio communications, and wireless electronics, possibly disabling drones and causing them to stop functioning or crash into the ground. There is a larger variant of this weapon that is mounted to vehicles with extended range. Some Morgrim radar engineer cooked up this idea after leaving soup on top of a radar dish, to find it warmed up later on, despite the surrounding temperatures being relatively cold, and invented a microwave oven. It was the same engineer that later decided to weaponize it after accidentally leaving leftover steak for too long in the microwave, returning to find that the steak exploded all over the inside.
Rarity: Exotic, Rare
Crafting Requirements
Morgrim Energy Concerns (MEC), Inc. x-M-PPC Portable Plasma Cannon
Description
The x-M-PPC is effectively an upscaled plasma projector gun, which serves more of an 'artillery' role, functioning similarly to the well-known Fireball spell, but with a twist. The projectile itself is carried through the air using a magnetic spheroid, which upon impact destabilizes the entire plasma bubble, creating an electrothermal explosion, possibly vaporizing targets within its radius. Along its travel path, however, its plasma will arc at nearby targets, dealing death as the bright sphere moves. The bubble does not start expanding its ionized gas until roughly 15 or so feet after it leaves the barrel of the weapon, which is a safety measure built into the projectile's design. The velocity and power of the sphere can be adjusted, with a slower moving sphere having a larger explosion radius, and a faster moving sphere reaching its target sooner with a slightly smaller explosion radius.
Rarity: Exotic, Very Rare
Crafting Requirements
Morgrim Energy Concerns (MEC), Inc. x-M-HPLC Portable Laser Cannon
Description
Morgrim, not to be outdone by Armanov and Zarya, designed a high powered, portable laser cannon that can also be mounted on vehicles. It has the capability of dealing excessive amounts of damage in a single pulsed attack, burning holes right through vehicle armor, but has a short cooldown period during which it cannot be fired. The other mode creates a long-burn beam emitted from the weapon, which will heat the weapon up over time and then put it on a safety cooldown once it reaches its heat threshold, disallowing it from turning back on until its temperatures have safely dropped.
Rarity: Exotic, Rare
Crafting Requirements
Tolfdir Kinetics (TK) C-RDL-3 Remote Detonator Launcher
Description
The TC C-RDL-3, otherwise known as the Remote Detonator Launcher is a proximity-charge/remote charge type blasting tool that is often used as a shorter range, but more powerful grenade launcher, capable of carrying up to five plastic explosive 'pucks' in its magazine. The pucks themselves have a shaped charge with a quick acting multi-adhesive, instantly sticking them to whatever surface they are fired at and detonating when the user chooses. These pucks are often used to set up traps when there's no other options for defense as a type of minelayer. The pucks are shot out of the weapon using a pneumatic compressor, giving it a somewhat satisfying 'bloop' sound when it fires. It was originally made as an excavation tool for gaining access to more difficult-to-reach ore.
Rarity: Exotic, Uncommon
Crafting Requirements
Tolfdir Kinetics (TK) TK-FPG-90 Force Projector Gun
Description
The TK-FPG-90 Force Projector Gun can generate a localized micro-singularity at a designated point by launching a gravitic spheroid at a surface. This micro-singularity was originally made to collect loose ore, but the engineers at Tolfdir Kinetics saw an opportunity to trap opponents in a strong gravitational field, pulling objects and creatures alike into its middle, to be easily dispatched by the weapon's primary fire. The primary fire of this weapon creates an instantaneous knockback effect by shaping the spheroid into a cylindrical pattern that produces devastating shifts in gravity. Normally, it is built to be non-lethal, but most of the time the safety limiters are taken off and it can produce crushing forces that can cause cavitations, even in tank armor.
Rarity: Exotic, Very Rare
Crafting Requirements
Tolfdir Kinetics (TK) TK-JPG-42 Jet Propulsion Gun
Description
More of a mad engineer's oversized displacement toy than anything else, the TK-JPG-42 can produce gusts so strong that they can push massive targets as large as a car in any direction the wielder chooses, provided they themselves are strong enough to plant their feet and hold steadfast. The JPG-42 can also be used to flip vehicles over or force them to lose control or knock aerial targets out of the sky. Sometimes, if the operator is skillful enough, they can use it to launch themselves in a direction of their choosing or even briefly hover. As a weapon it is a bit tough to use properly, but clever users will find ways. It is often best to pair the device with armor mods that create an anchoring effect to counteract the extreme forces.
Rarity: Exotic, Rare
Crafting Requirements
Tolfdir Kinetics (TK) TK-IEG-900 Imploder-Exploder Grenade
Description
A two-stage grenade that uses an exotic 'Gravitic Charge' component to generate a micro-singularity to pull targets towards its center and then detonates all of the accumulated mass in a large radius, repelling all targets inside its area of effect at high velocity. The number of affected targets determines how much damage it deals.
Rarity: Exotic, Common
Crafting Requirements
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Elven Weapons
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Goblin Weapons
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Golyatsin Weapons
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Human Weapons
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Khadisar Weapons
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Koleos Weapons
Splintergun
Rarity: Exotic, Uncommon
Crafting Requirements
Fracture Cannon
Rarity: Exotic, Rare
Crafting Requirements
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Vettir Weapons
Mag-Driver Rifle MDR-12
Rarity: Exotic, Uncommon
Crafting Requirements
Mag-Driver Sniper
Rarity: Exotic, Very Rare
Crafting Requirements
Coilgun Repeater
Rarity: Exotic, Rare
Crafting Requirements
Auric Disruptor Handgun
Rarity: Exotic, Legendary
Crafting Requirements
Auric Disruptor Rifle
Rarity: Exotic, Legendary
Crafting Requirements
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Alangbapo Weapons - Desert Winds Expansion
Aphorini Weapons
Avundari Weapons
Chiral Weapons
Coyotli Weapons - Desert Winds Expansion
Dragonborn Weapons
Drakaan Weapons
Dwarven Weapons
Elven Weapons
Goblin Weapons
Golyatsin Weapons
Halfnir Weapons
Human Weapons
Jinseuri Weapons - Dwindling Coast Expansion
Kamoa Weapons - Dwindling Coast Expansion
Karkinos Weapons - Dwindling Coast Expansion
Khadisar Weapons
Kobold Weapons
Koleos Weapons
Komodo Weapons - Dwindling Coast Expansion
Liang-Bua Weapons - Dwindling Coast Expansion
Lunaea Weapons
Orcish Weapons
Pakeha-Iti Weapons - Dwindling Coast Expansion
Reng Shue Weapons
Seirenes Weapons - Dwindling Coast Expansion
Taekataen Weapons
Tenok Weapons
Tiefling Weapons
Tu'aatu Weapons - Dwindling Coast Expansion
Vettir Weapons

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