Wrath of Saintfire

Level 3 Evocation (Paladin)
  Casting Time: 1 Action
Range: Self (15-foot Emanation)
Components: V, S
Duration: Concentration, up to 1 minute

  You invoke a warrior-saint’s wrath and drive your fist or sanctified weapon into the air. A shockwave of holy force erupts from you, and a searing judgment ignites in the souls of your foes. An aura of holy fire radiates from you in a 15-foot Emanation for the duration. When you cast this spell, each creature of your choice that you can see in the aura must make a Dexterity saving throw as you call down a column of holy fire upon them. On a failed save, the creature takes 4d8 Radiant damage and cannot benefit from the Invisible condition until the end of its next turn. On a success, a creature takes only half as much damage.
  On subsequent turns, as a Bonus Action, you can call down holy fire upon each creature of your choice that you can see within the Emanation. The creature must make a Dexterity saving throw or it takes 2d6 Radiant damage and cannot benefit from the Invisible condition until the end of its next turn. On a success, a creature takes only half as much damage.
  Fiends, Undead, Riftspawn, and other Rift creatures at the DM’s discretion have Disadvantage on saving throws against this spell.
  Using a Higher-Level Spell Slot. The initial and ongoing damage increases by 1d8 and 1d6, respectively, for each spell slot level above 3.

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