Verdant Carapace
Abjuration Cantrip (Druid)
Casting Time: 1 Action
Range: 30 feet
Components: V, S
Duration: 1 Round
Bark, moss, and hornlike growths surge over a creature’s body. Choose yourself or one Ally you can see within range. The target gains 2d4 Temporary Hit Points, and until the end of your next turn, the target’s Armor Class.
Cantrip Upgrade. The Temporary Hit Points increases by 1d4 when you reach levels 5 (3d4), 11 (4d4), and 17 (5d4).
Casting Time: 1 Action
Range: 30 feet
Components: V, S
Duration: 1 Round
Bark, moss, and hornlike growths surge over a creature’s body. Choose yourself or one Ally you can see within range. The target gains 2d4 Temporary Hit Points, and until the end of your next turn, the target’s Armor Class.
Cantrip Upgrade. The Temporary Hit Points increases by 1d4 when you reach levels 5 (3d4), 11 (4d4), and 17 (5d4).

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