Rift-Touched Revelation
Level 2 Evocation (Cleric, Paladin, Sorcerer, Warlock, Wizard)
Casting Time: 1 Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute
You crack your awareness sideways through the scars of the Rift, overlaying the sky with a wrong constellation only you can fully read. For the duration, you see creatures and objects that have the Invisible condition as if they were visible, and you can see into the Ethereal Plane. Additionally, you can sense the direction (but not distance) to the nearest active portal, Breachpoint, or significant planar anomaly within 1 mile.
In addition, when you cast this spell, and as a Bonus Action on each of your turns for the duration, you can force one creature you can see within 30 feet to make a Wisdom saving throw as its mind brushes the same impossible vista, or have the Distracted and Frightened conditions until the end of its next turn.
Using Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2.
Casting Time: 1 Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute
You crack your awareness sideways through the scars of the Rift, overlaying the sky with a wrong constellation only you can fully read. For the duration, you see creatures and objects that have the Invisible condition as if they were visible, and you can see into the Ethereal Plane. Additionally, you can sense the direction (but not distance) to the nearest active portal, Breachpoint, or significant planar anomaly within 1 mile.
In addition, when you cast this spell, and as a Bonus Action on each of your turns for the duration, you can force one creature you can see within 30 feet to make a Wisdom saving throw as its mind brushes the same impossible vista, or have the Distracted and Frightened conditions until the end of its next turn.
Using Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2.

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