Orrery of Falling Worlds
Level 2 Evocation (Artificer, Bard, Sorcerer, Warlock, Wizard)
Casting Time: 1 Action
Range: 60 feet
Components: V, S, M (precious metal or stone worth 50gp)
Duration: Concentration, up to 1 minute
A miniature orrery of glowing planets and moons whirls into being around you. Three luminous motes, each a tiny world, moon, meteor, or other cosmic body, orbit your body in complex patterns.
On each of your turns, you can use a Bonus Action to launch up to two motes at creatures you can see within range. For each mote you launch, make a ranged spell Attack. On a hit, the target takes 1d6 Bludgeoning damage and 1d6 Force damage.
If you hit the same creature with both motes, it must make a Strength saving throw or be knocked Prone.
Using Higher-Level Spell Slot. The spell creates one more mote for each spell slot level above 2.
Casting Time: 1 Action
Range: 60 feet
Components: V, S, M (precious metal or stone worth 50gp)
Duration: Concentration, up to 1 minute
A miniature orrery of glowing planets and moons whirls into being around you. Three luminous motes, each a tiny world, moon, meteor, or other cosmic body, orbit your body in complex patterns.
On each of your turns, you can use a Bonus Action to launch up to two motes at creatures you can see within range. For each mote you launch, make a ranged spell Attack. On a hit, the target takes 1d6 Bludgeoning damage and 1d6 Force damage.
If you hit the same creature with both motes, it must make a Strength saving throw or be knocked Prone.
Using Higher-Level Spell Slot. The spell creates one more mote for each spell slot level above 2.

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