Elemental Strike
Level 2 Evocation (Druid, Ranger, Sorcerer, Wizard)
Casting Time: 1 Action
Range: 120 feet
Components: V, S
Duration: Instantaneous
You unleash a searing bolt of pure elemental energy at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 3d6 + your spellcasting modifier damage of your choice: Acid, Cold, Fire, Lightning, or Poison. Additionally, the target must make a saving throw based on the chosen damage type or suffer an additional effect:
Using a Higher-Level Spell Slot. The initial damage increases by 1d6 for each spell slot level above 2.
Casting Time: 1 Action
Range: 120 feet
Components: V, S
Duration: Instantaneous
You unleash a searing bolt of pure elemental energy at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 3d6 + your spellcasting modifier damage of your choice: Acid, Cold, Fire, Lightning, or Poison. Additionally, the target must make a saving throw based on the chosen damage type or suffer an additional effect:
Damage Type |
Saving Throw |
Effect |
|---|---|---|
Acid |
Dexterity |
The target has the Burning condition (2d4 Acid). |
Cold |
Constitution |
The target has the Slowed condition until the end of its next turn. |
Fire |
Dexterity |
The target has the Burning condition (2d4 Fire). |
Lightning |
Dexterity |
The target has the Dazed condition until the end of its next turn. |
Poison |
Constitution |
The target has the Poisoned condition for 1 minute (save ends at end of turn). |

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