Eclipse Veil
Abjuration Cantrip (Cleric, Sorcerer, Wizard)
Casting Time: 1 Action
Range: 30 feet
Components: V, S
Duration: 1 Round
You pluck a sliver of light from the world, wrapping a creature in a personal eclipse. Choose a creature you can see within range. Until the start of your next turn, shifting corona-light orbits them, granting them illusory Half Cover.
Cantrip Upgrade. The benefit from cover increases by 1 when you reach levels 5 (+3), 11 (+4), and at level 17 the target instead gains Three-Quarters Cover (+5).
Casting Time: 1 Action
Range: 30 feet
Components: V, S
Duration: 1 Round
You pluck a sliver of light from the world, wrapping a creature in a personal eclipse. Choose a creature you can see within range. Until the start of your next turn, shifting corona-light orbits them, granting them illusory Half Cover.
Cantrip Upgrade. The benefit from cover increases by 1 when you reach levels 5 (+3), 11 (+4), and at level 17 the target instead gains Three-Quarters Cover (+5).

Comments