Cracking Earth
Evocation Cantrip (Druid)
Casting Time: 1 Action
Range: 60 feet
Components: V, S
Duration: Instantaneous
You command the ground beneath a foe to split and heave. Choose one creature you can see within range that is standing on a solid surface of stone or natural terrain. The ground cracks and shakes violently under its feet. The target must make a Dexterity saving throw. On a failed save, the target takes 1d6 Bludgeoning damage and has the Prone condition. A creature that isn’t supported by a solid surface is unaffected. Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).
Range: 60 feet
Components: V, S
Duration: Instantaneous
You command the ground beneath a foe to split and heave. Choose one creature you can see within range that is standing on a solid surface of stone or natural terrain. The ground cracks and shakes violently under its feet. The target must make a Dexterity saving throw. On a failed save, the target takes 1d6 Bludgeoning damage and has the Prone condition. A creature that isn’t supported by a solid surface is unaffected. Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).

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