Enhance Ability

Enhance Ability

2nd-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S, M (fur or a feather from a beast)
Duration: Concentration, up to 1 hour.
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
  • Bear’s Endurance: The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
  • Bull’s Strength: The target has advantage on Strength checks, and their carrying capacity doubles.
  • Cat’s Grace: The target has advantage on Dexterity checks. It also doesn’t take damage from falling 20 feet or less if it isn’t incapacitated.
  • Eagle’s Splendor: The target has advantage on Charisma checks.
  • Fox’s Cunning: The target has advantage on Intelligence checks.
  • Owl’s Wisdom: The target has advantage on Wisdom checks.
  • At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

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