The Dark Bargins

Any bargain offered by an utterly unknowable, unfathomable power such as those that position themselves within the realm of Druskenvald must be carefully considered by you, your character, and the GM. These gifts are not to be offered lightly and should not be accepted lightly; their mere presence should herald significant roleplaying opportunities now and in the future.

Entering a Dark Bargain

In nearly all cases, the power that is proposing a Dark Bargain is uninterested in negotiating the duration or eventual cost of this gift. However, there may be extenuating circumstances. There could be roleplaying scenarios or simply the current events in the adventure’s narrative that could cause the power to briefly— briefly!—consider negotiating. The GM has the final say on whether a given bargainer has the inclination to haggle. Generally, characters need the Dark Bargain far more than the powers need to grant it.

In any event, Dark Bargains reflect the entity imparting them, as well as the circumstances and any prices asked in exchange. You and the GM should tailor the cosmetic details of the bargain to the character’s situation.

There are multiple ways a character might be tempted with power in Druskenvald.

Character Creation

With the GM's permission, you can choose a Dark Bargain when you make your character. Work with the GM to determine the circumstances of your character entering into the bargain, who offered it, and what terms your character had to fulfill—or is still expected to fulfill—to make good on the deal.

During Play

Dark Bargains can also come about during play in a campaign. There might be times where inscrutable powers have their own designs and see an opportunity for a character to further those ends in exchange for gifts. Others might be willing to negotiate a bargain as an alternative price to death or worse.

In these cases, the GM might alter terms of the bargains, such as increasing, lessening, or even waiving the prices of the bargains entirely—though perhaps only for a short time, or as long as some other condition is met.

Unique Bargains

Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.

Removing Dark Bargains

Dark Bargains are binding once sealed. There are tales and legends of those who have outwitted a bargainer or found a way to break a bargain’s hold on them, but the truth of such stories is left to the GM to decide.

Dark Bargains List

Bestial Awakening
Generic article | Apr 17, 2025

The feral world calls to your soul, howling for you to join it. You can give in to the call and transform into a beast, but the touch of silver bites you more deeply than the sharpest fang.

Call of the Lonely
Generic article | Apr 17, 2025

In the depths of your solitude, and when your hope withered on the branch, you were granted a companion you can call on. You never have to be alone again.

Collector of Stories
Generic article | Apr 17, 2025

You have an insatiable desire to gather the tales of the world. Sometimes, you inadvertently take the story of meeting another person and keep it to yourself, forever.

Cult of Personality
Generic article | Apr 17, 2025

You are a force of charm and allure with which to be reckoned. While others fall over themselves to stumble into your good graces, you might find that you end up needing them more than they need you.

Hand of Death
Generic article | Apr 17, 2025

Death has no claim on you. In exchange for staying its cold hand without that hand closing, you become a maw through which death feeds on the world around you.

Self-Serving Sacrifice
Generic article | Apr 17, 2025

You can snatch others from the jaws of death, but your own grip lingers too tightly. The feeling of saving others from suffering fills you with resolve, even as it drains the vigor from those you rescue.

Shrouded Spirit
Generic article | Apr 17, 2025

The pall of death drapes over you like the Shroud of Druskenvald. This shroud protects you from the depredations of the Undead, but it draws you ever nearer to their cold embrace.

Skin of Coffin Nails
Generic article | Apr 17, 2025

Your body becomes as coldly unrelenting as iron nails sealing away the dead. You can shrug off staggering punishment, but the waters of the world no longer embrace you, as if spiting your defiance.

Unquenchable Fury
Generic article | Apr 17, 2025

Anger is a powerful tool. This bargain stokes it into a formidable inferno, but it threatens to consume everything in its path.

Wings of Whispers
Generic article | Apr 17, 2025

You have been gifted with secrets that you can call upon in the form of ravens and crows to bear you aloft, but at the risk of revealing your own secrets in turn.