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Agency of Magical Dispersement

Two young eladrin walk into a room filled with wooden chairs and a desk covered in books and scrolls. Behind it is a cadre of people filling out different papers, screaming into magical objects and talking amongst themselves, oblivious to the newcomers.    "Ahem," coughs out the spring eladrin. Still, no answer. He smiles towards his brother and muses, "It's okay. We'll have work soon, Tiny," and he walks towards the desk and playfully slams shut the book one of the deskpersons was just inspecting.   Startled, the dragonborn attendant hastily gasps out, "Ah! New people new people I surmise. If you have a scheduled initial meeting with a specific Giver, please follow the corridor through that iron door on the left there. If I have read you incorrectly, and you have other business, please attend it directly; you know where to go and the countermeasures in place if you fail to do so. If you are looking for a magical artifact or location, please see our office located on the other side of the city. Otherwise, please take a number, and we will call soon."   Thus, the Spring and the Autumn eladrin took the magical numbers floating over the table and manipulated their movement to come along with them as they sat in that strange lobby together.   The Spring Eladrin is called forward and led down a path. "Okay. Here ya are. The first giver looking for an agent is a pit fiend named Menth."   The Autumn Eladrin is called up about an hour after, and the brother's day goes about with interviews occurring between the eladrin and these givers. Fiends, Celestials, Genies, and many other figures all looking for employees using this agency and the brothers looking for an employer with benefits-of the magical persuasion.   In the end, the brothers had to fill out paperwork, counterdealing and learning from other mediaries before a proper contract was formed between the Givers and the new Agents of the AMD.

Culture

  • It is always best to hear from all viewpoints before acting.
  • The symbiosis between different groups is necessary to society.
  • Protect the traditions of the world. They may offer help in the now.

Public Agenda

AMD seeks to bring together people to do more in the world.

A deal with us is a deal in your favor.

Adventurous Agents

A sprite buried in its notes comes up to a band of adventurers.
"Oh! heroes. We could use your help!"
First, this sprite explains how the AMD needs to find a magical artifact and have it recovered.
Second, he asks the group to offer an invitation to a powerful entity to join the AMD.
Third, the miniscule carrier asks the group to put down a rogue Giver who is making issues difficult for the agency.
Type
Guild, Adventuring
Alternative Names
AMD
Related Ranks & Titles

Articles under Agency of Magical Dispersement


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