Adventurers of Aeronys
Structure
Guildmaster
A guildmaster is typically a local figurehead for the guild. They are the final say in guild related matters and may set any local criteria to become a guild initiate. They typically work closely with any local leaders to ensure that work is being handled and bounties paid, but may select treasurers to perform tasks that require paying individuals.
Councilors
Councilors are selected from a pool of guild members that specialize in supporting others. They often advise newer members on potential jobs, and have connections with businesses that allow for discounts on certain things.
Fully Pledged Member
An individual that has paid their dues, taken on enough work within the last six months, and been a member of the guild for no less than five years becomes fully pledged to the guild. The guild offers them discounts on services from other guilds and many merchants. They have first pick of available jobs or can elect to no longer take jobs. They are provided housing within the guild hall at no charge for a period of no less than ten years.
Member
A standard guild member is entitled to guild wages and are often supplied with steady work that suits the member's abilities. To become a member one must first have been an initiate and have completed ten jobs at initiate level. The boons of becoming a member are reduced costs on many supplies sold by the guild, increased wages from work, and the ability to stay within the guild hall (for a small fee if more than a night.)
Initiate
Guild initiates are very common, many never actually become a member because of some of the risks involved. Initiates are entitled to earn money from guild jobs. They may shop within the guild store but receive no discounts.Public Agenda
The Adventurer's Guild is a public institution and really only accepts the capable into its ranks. They perform a variety of services that typically involve delving into crypts and dungeons to clear out what nasty creatures may be lurking within. Why? For money and influence, of course.
Assets
An army of fighters of all sorts.
A personal bank.
Local and continent wide government influence.
A personal bank.
Local and continent wide government influence.
Type
Guild, Adventuring
Alternative Names
The Adventure/Adventurer's Guild
Leader
Leader Title
Location
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