Hōjō Clan
Wards of the Stone Fortress
“Let others chase glory. We endure. And in endurance, we win.”
The House of Hōjō is a proud dwarven-descended humans called Stoneblood. noble house, known across the realm for constructing unbreachable citadels, rune-etched walls, and defensive battle doctrine that has held off dragons, demon-lords, and undead legions alike. Their fortress-capital, Stonewake Bastion, is whispered to be older than the kingdom itself — guarded by living statues and spellbound gates.
They are Wyrmwardens, sworn to protect their region from ancient wyrms that once ravaged the land. Their crest — three dragon scales in a triangle — represents their ancient truce with the draconic pantheon, and their eternal vow to hold the line between order and chaos.
| Aspect | D&D Interpretation |
|---|---|
| Strongholds | Dwarven-style stone citadels and defensive networks |
| Combat Focus | Defenders, siege experts, logisticians |
| Alignment | Lawful Neutral or Lawful Good |
| Specialty | Endurance, planning, and overwhelming defense |
| Leadership Style | Calculated, bureaucratic, and unshakable |
Cultural Identity
- Race: Mostly human, with dwarven ancestry or "stoneblood" traits (thick bones, earthsense, resilience)
- Government: Feudal-theocratic fortress-state
- Religion: The Stone Wyrm — a form of shinto- divine accord with stone dragons and guardian Kami
- Magic Style: Rune-magic, warding glyphs, and siege-breaking spellcraft
- Reputation: Relentless, calculated, unshakeable — more wall than wildfire
Locations of Note: Hojo Domain
- Stonewake Bastion – The capital fortress: layered defenses, arcane towers, golem guardians
- The Vault of Scales – A dragon-blooded monastery underneath Stonewake where Wyrmwardens train
- Gravemark Ridge – Border wall holding back a blighted undead land
- Whispered Hold – A secret, abandoned outpost used in times of total siege
Plot Hooks Involving the Hōjō
As Allies:
- PCs seek refuge in a fortress under siege and must help defend it.
- The Hōjō hire the party to recover ancient defensive blueprints or relics of protection.
- They task the PCs with building or reinforcing a border castle.
As Enemies:
- A rival clan hires the party to sabotage a nearly invincible Hōjō fortress.
- PCs infiltrate a Hōjō stronghold full of traps and layered defenses.
- The Hōjō are enforcing strict martial law over a town — and the party must intervene.
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