High Ceremony
2nd-level abjuration (ritual)
Casting Time: 1 hour
Range: Touch
Components: V, S, M (100 gp worth of powdered electrum or platinum)
Duration: Instantaneous (see text) You perform one of several religious ceremonies. When you cast the spell, choose one of the following ceremonies. Its target must be within 10 feet of you throughout the casting.
Bless Water. You touch up to four vials of water and cause them to become holy water.
Consecrate Ground. You dedicate a temple, shrine, or other place significant to your religion, affecting an area no more than 100 feet across. For the next 24 hours, creatures within the area can’t be frightened. During this period, the area detects as consecrated to a detect evil and good spell or a paladin’s Divine Sense feature.
Coronation. In the name of a deity or pantheon, you crown the ruler of a kingdom or similar realm. This requires the additional material component of a crown of some sort. Once per year, while the ruler maintains divine favor, the ruler may cure a diseased creature with a touch.
Curse Water. You touch up to four vials of water and cause them to become unholy water.
Ordain Weapon. You touch an appropriate weapon, empowering it to serve as a divine focus.
This spell belongs to the spell lists of clerics and paladins.
Range: Touch
Components: V, S, M (100 gp worth of powdered electrum or platinum)
Duration: Instantaneous (see text) You perform one of several religious ceremonies. When you cast the spell, choose one of the following ceremonies. Its target must be within 10 feet of you throughout the casting.
Bless Water. You touch up to four vials of water and cause them to become holy water.
Consecrate Ground. You dedicate a temple, shrine, or other place significant to your religion, affecting an area no more than 100 feet across. For the next 24 hours, creatures within the area can’t be frightened. During this period, the area detects as consecrated to a detect evil and good spell or a paladin’s Divine Sense feature.
Coronation. In the name of a deity or pantheon, you crown the ruler of a kingdom or similar realm. This requires the additional material component of a crown of some sort. Once per year, while the ruler maintains divine favor, the ruler may cure a diseased creature with a touch.
Curse Water. You touch up to four vials of water and cause them to become unholy water.
Ordain Weapon. You touch an appropriate weapon, empowering it to serve as a divine focus.
This spell belongs to the spell lists of clerics and paladins.
Remove these ads. Join the Worldbuilders Guild
Comments