Sirine
Basic Information
Anatomy
Additional Information
Social Structure
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Innate Spellcasting. The sirine's innate spellcasting ability is Charisma (spell save DC , + to hit with spell attacks). The sirine can innately cast the following spells, requiring no material components: 1/day each: fog cloud, greater invisibility, polymorph (self only)
Charming Song. At will, a sirine can sing a special song that functions like a charm person spell, except that it lasts for 11 hours and affects every creature that hears it. Intelligence Damage. Any creature hit by a sirine's touch attack takes 1d4 points of Intelligence damage (or 2d4 points on a critical hit). Deflection. A sirine is surrounded by an aura that grants it a deflection bonus to AC equal to its Charisma bonus. Soothing Touch. A sirine, if it desires, can use its touch to restore 1d6 points of Intelligence damage caused by any sirine.
Short Sword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage.
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