Wizard

Puzzlers, thinkers, and experimenters, the forces of magic are their plaything. Wizards embody the search for knowledge and the power it brings. Constantly focusing on multiple things at once, they can be a bit distracted or vague. But when their will comes into focus they can call down impossible destruction.

Wizardry

Manipulating Arcane power with your mind and will are not easy tasks. They require training, dedication, and a flexible consciousness. Holding multiple spells in their mind the Wizard can call upon them at a moment's notice.

Spellbook

Iconic to the Wizard is their spellbook. A specially made Codex, the spellbook holds all the Wizard's arcane knowledge and secrets. Their formulae unique to the Wizard, to read another Wizards spellbook requires decoding and interpretation of their understanding of the nature of magic.

Foci

Required by a Wizard to channel their power through, Arcane Foci are the fine stylus they scribe their will on the reality with.

Specialties

Arcanist

Masters of holding and retaining spells, the Arcanist understands the Arcane on a level few can patch.

Evoker

Evokers push as much power through their spells as they can, creating the biggest, most flashy, most frightening of all the evocations.

War Mage

With a weapon for a Foci, the War Mage's home is on the battlefield. Well versed in the destructive arts, their application, and their undermining the War Mage can fight and cast as needed.

All of creation at my fingertips, the powers of the world are at my beck and call.

System: D12Expeditions
Children

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