Dalethian Naval Weapons

 

Offensive

 

AsHM-98 "Ballista"

Ballistas away, sir! Sensors show multiple confirmed kills.
— Unknown officer, Task Force Grut
The ASHM-98 "Ballista" is the mainstay anti-space missile of the Dalenthian Navy. Designed to be modular, flexible and effective, the ASHM-98 carries a mixture of depleted uranium penetrators and x-ray pumped lasers, giving it plenty of striking power over immense distances.   The missile carries three Phoenix Drives, hyperefficent fusion-torch drives capable of pushing hundreds of gees, split into three stages - two boost, one sprint. Upon entering within 10 lightminutes of a enemy ship, the missile will ditch the second stage, then proceed to "sprint", usually exceeding hundreds of gees. This, combined with a powerful electronic warfare console, allows the "Ballista" to bypass many forms of point-defense.   With a range of 8 lighthours, the Ballista carries a single CF/03F FTL sensor, accompanied by a multispectral sensor array, all networked through a semi-sentient AI. This gives the Ballista unprecedented striking range - even when fuel runs out, the AI can continue to guide the missile and treat it as a KKV.   The missile can also loiter for aeons, acting as a mine. Some models can be equipped with FTL drives.   Effective. The bread and butter of the Dalenthian Navy, considering the other... more unorthodox weapons utilized by the Dalethian navy.  

AsHM-98C "Marathon"

Principal short range AsHM. Can be quadstacked, multispectral and FTL guidance. Range of one-lighthour, warhead is usually a bomb-pumped laser or tungsten darts. 50G sprint with 10G acceleration, usually hot-launched from CLS pods.  

ISBM-33 "Aclo"

Modified AsHM-98 equipped with high-yield anti-matter warhead - 5 teratons, and a FTL drive. Designed to take out fleet anchorages with large explosion.  

RKV-71 "Rilfen"

Modified AsHM-98 equipped with high-density uranium penetrator, 2 tons. Accelerates to 0.7c before warping to target. Designed to take out military installations with high collateral damage, speed and warhead is variable to ensure some control over destruction.  

Type 82 Dust Gun

Standard Macron Accelerator. Millions of macrons accelerated to ultrarelativstic speeds per hour, designed for point-defense and anti-ship work.  

RACLO Particle Beam

Fires a energized stream of hydrogen atoms at ultrarelativistic speeds. Can be turned into a convulted FTL weapon... somehow.

Utility

 

Type 908 Cellular Launch System

Red on missiles. CLS pods 8-4 breached, ejecting now.
— Unknown officer, Task Force Grut
Variants of the CLS have been in service for hundreds of years, ranging from the earliest burners to the newest gunships. The Type 908 integrates safety measures and newer tech to ensure faster response time and general ship safety, ranging from ejection of all pods to fire suppressant.   The first notable feature is the Klammer Fast Launch System, a system which utilizes cold-gas bottles to ensure faster launch. If the order to launch is given, gas will vent into the VLS tube - followed by the VLS tube opening, allowing the missile to engage it's target. While this is a relatively conventional cold-launch system, the Klammer is further enhanced by a secondary bottle within the missile itself, ensuring unparralled launch times.   The VLS system also carries gallons of Callisto self-contained expanding fire-suppressant foam, usually accompanied by shipborne fire suppressant systems. If a fire - a exceedingly improbable event on a spaceship, but probable nonetheless due to the very launch method of the missiles itself - breaks out, the distressed cell will be flooded. Individual cells can be ejected at the behest of crew or shipborne AI.  

M2291LFG Mass Driver

Holy cow, that ship is gone.
— Unknown officer, Task Force Grut
Another weapon that's been in service for hundreds of years, considered a utility module due to the flexibility of the weapon itself. Usually used to fire frangible rounds a couple hundred meters away from enemy ships - normally mounted on gunships for this exact reason. Railguns, while usually considered inefficent in space warfare for a variety of reasons, have made a resurgence due to the presence of tactical FTL and the sheer ease of plinking enemy ships with frangible rounds.   When not used to plink enemy ships, conventional mass drivers are utilized to deploy active decoys, support modules, saboted missiles, and other supporting tasks.   Packages are accelerated by a series of electromagnets.

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