Giant Wolf Spider

Monster Manual - 5e, D&D Basic Rules

Description

Smaller than a giant spider, a giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris. [1] [2]

Basic Information

Anatomy

A giant wolf spider can bite with its mouth and poison prey. [1] [2]

Ecology and Habitats

Giant wolf spiders can climb difficult surfaces, including upside down on ceilings. [1] [2]

Dietary Needs and Habits

Smaller than a giant spider, a giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris. [1] [2]

Additional Information

Perception and Sensory Capabilities

Giant wolf spiders have blindsight to a range of 10 ft. and darkvision to a range of 60 ft. [1] [2]

While in contact with a web, the spider knows the exact location of any other creature in contact with the same web. [1] [2]

References

  1. ^Monster Manual (5e) (2014), p.330.
  2. ^D&D Basic Rules (November, 2018), p.137.

Contents



Parent Article

  • Miscellaneous Creatures

Stat Block

See below [1] [2]

Giant Wolf Spider

Medium beast, unaligned
Hit Points 11 ( 2d8 + 2 )
Speed 40 ft., climb 40 ft.

12 +1

16 +3

13 +1

INT

3 -4

WIS

12 +1

CHA

4 -3

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13
Challenge 1/4 (50 XP)

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 ( 1d6 + 1 ) piercing damage, and the target must succeed on a DC 11 Constitution saving throw taking 7 ( 2d6 ) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Suggested Terrain badlands, coastal, desert, forest, grassland, hills
Sources Monster Manual - 5e, D&D Basic Rules

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