Giant Vulture

Monster Manual - 5e, D&D Basic Rules

Description

A giant vulture has advanced intelligence and a malevolent bent. Unlike its smaller kin, it will attack a wounded creature to hasten its end. Giant vultures have been known to haunt a thirsty, starving creature for days to enjoy its suffering. [1] [2]

Basic Information

Anatomy

Giant vultures can attack with their beak and their talons. Giant vultures have wings and can fly. [1] [2]

Dietary Needs and Habits

Unlike its smaller kin, it will attack a wounded creature to hasten its end. Giant vultures have been known to haunt a thirsty, starving creature for days to enjoy its suffering. [1]

Additional Information

Social Structure

Giant vultures attack as a pack to take down prey. [1] [2]

Average Intelligence

A giant vulture has advanced intelligence and a malevolent bent. [1] [2]

Perception and Sensory Capabilities

Giant vultures have keen sight and smell. [1] [2]

Civilization and Culture

Major Language Groups and Dialects

Giant vultures understand speech in the Common tongue. [1] [2]

References

  1. ^Monster Manual (5e) (2014), p.329.
  2. ^D&D Basic Rules (November, 2018), p.136.

Contents



Parent Article

  • Miscellaneous Creatures

Stat Block

See below [1] [2]

Giant Vulture

Large beast, neutral evil
Hit Points 22 ( 3d10 + 6 )
Speed 10 ft., fly 60 ft.

15 +2

10 +0

15 +2

INT

6 -2

WIS

12 +1

CHA

7 -2

Senses passive Perception 13
Languages understands Common but can't speak
Challenge 1 (200 XP)

Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The vulture has advantage on attack rolls against another creature if at least one of the vulture's allies is within 5 feet of the target creature and the ally isn't incapacitated.

Actions

Multiattack. The vulture makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 ( 2d4 + 2 ) piercing damage.

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 ( 2d6 + 2 ) slashing damage.

Suggested Terrain badlands, desert, grassland
Sources Monster Manual - 5e, D&D Basic Rules

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